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Nov 9

HAFixAgent: History-Aware Automated Program Repair Agent

Automated program repair (APR) has recently shifted toward large language models and agent-based systems, yet most systems rely on local snapshot context, overlooking repository history. Prior work shows that repository history helps repair single-line bugs, since the last commit touching the buggy line is often the bug-introducing one. In this paper, we investigate whether repository history can also improve agentic APR systems at scale, especially for complex multi-hunk bugs. We present HAFixAgent, a History-Aware Bug-Fixing Agent that injects blame-derived repository heuristics into its repair loop. A preliminary study of all 854 real-world bugs from Defects4J motivates our design, showing that bug-relevant history is both widely available and highly concentrated. Empirical comparison of HAFixAgent with two state-of-the-art baselines shows: (1) Effectiveness: HAFixAgent significantly improves over the agent-based baseline (by 212.3%) and the multi-hunk baseline (by 29.9%). (2) Efficiency: history does not significantly increase agent steps and keeps token costs comparable, with notably lower median costs for complex multi-file-multi-hunk bugs. (3) Practicality: combining different historical heuristics repairs more bugs, offering a clear cost-benefit trade-off. HAFixAgent offers a practical recipe for history-aware agentic APR: ground the agent in version control history, prioritize diff-based historical context, and integrate complementary heuristics when needed.

  • 4 authors
·
Nov 2, 2025 2

Red Teaming Program Repair Agents: When Correct Patches can Hide Vulnerabilities

LLM-based agents are increasingly deployed for software maintenance tasks such as automated program repair (APR). APR agents automatically fetch GitHub issues and use backend LLMs to generate patches that fix the reported bugs. However, existing work primarily focuses on the functional correctness of APR-generated patches, whether they pass hidden or regression tests, while largely ignoring potential security risks. Given the openness of platforms like GitHub, where any user can raise issues and participate in discussions, an important question arises: Can an adversarial user submit a valid issue on GitHub that misleads an LLM-based agent into generating a functionally correct but vulnerable patch? To answer this question, we propose SWExploit, which generates adversarial issue statements designed to make APR agents produce patches that are functionally correct yet vulnerable. SWExploit operates in three main steps: (1) program analysis to identify potential injection points for vulnerable payloads; (2) adversarial issue generation to provide misleading reproduction and error information while preserving the original issue semantics; and (3) iterative refinement of the adversarial issue statements based on the outputs of the APR agents. Empirical evaluation on three agent pipelines and five backend LLMs shows that SWExploit can produce patches that are both functionally correct and vulnerable (the attack success rate on the correct patch could reach 0.91, whereas the baseline ASRs are all below 0.20). Based on our evaluation, we are the first to challenge the traditional assumption that a patch passing all tests is inherently reliable and secure, highlighting critical limitations in the current evaluation paradigm for APR agents.

  • 4 authors
·
Sep 29, 2025

SemAgent: A Semantics Aware Program Repair Agent

Large Language Models (LLMs) have shown impressive capabilities in downstream software engineering tasks such as Automated Program Repair (APR). In particular, there has been a lot of research on repository-level issue-resolution benchmarks such as SWE-Bench. Although there has been significant progress on this topic, we notice that in the process of solving such issues, existing agentic systems tend to hyper-localize on immediately suspicious lines of code and fix them in isolation, without a deeper understanding of the issue semantics, code semantics, or execution semantics. Consequently, many existing systems generate patches that overfit to the user issue, even when a more general fix is preferable. To address this limitation, we introduce SemAgent, a novel workflow-based procedure that leverages issue, code, and execution semantics to generate patches that are complete - identifying and fixing all lines relevant to the issue. We achieve this through a novel pipeline that (a) leverages execution semantics to retrieve relevant context, (b) comprehends issue-semantics via generalized abstraction, (c) isolates code-semantics within the context of this abstraction, and (d) leverages this understanding in a two-stage architecture: a repair stage that proposes fine-grained fixes, followed by a reviewer stage that filters relevant fixes based on the inferred issue-semantics. Our evaluations show that our methodology achieves a solve rate of 44.66% on the SWEBench-Lite benchmark beating all other workflow-based approaches, and an absolute improvement of 7.66% compared to our baseline, which lacks such deep semantic understanding. We note that our approach performs particularly well on issues requiring multi-line reasoning (and editing) and edge-case handling, suggesting that incorporating issue and code semantics into APR pipelines can lead to robust and semantically consistent repairs.

  • 4 authors
·
Jun 19, 2025

To Run or Not to Run: Analyzing the Cost-Effectiveness of Code Execution in LLM-Based Program Repair

LLM-based agents for program repair are increasingly built on a "generate-run-revise" paradigm, iteratively executing tests to evaluate and refine patches. This execution-based approach has become standard practice in state-of-the-art systems. However, executions can be time-consuming and expensive, yet their impact on these agents remains underexplored. In this paper, we conduct a two-stage empirical study over execution behavior in LLM-based program repair. To characterize execution behavior at scale, we first analyze 7,745 agent traces from SWE-bench leaderboard submissions. Second, we evaluate 3,000 end-to-end repair attempts across 200 SWE-bench instances and three agents (Claude Code, Codex, and the open-source OpenCode) under four execution paradigms, which allows for a fine-grained comparison of performance and cost. Our analysis reveals three key observations: (1) Code execution is used across all agents and models analyzed, with an average of 8.8 test runs per task. Execution behavior varies substantially across agents and models, with frequency ranging from 2 to 19 per task, and late-stage executions consistently achieve higher success rates than early-stage ones. (2) Execution restrictions have little effect on repair success: on commercial agents with SOTA models the resolve-rate gap between Prohibited and Unrestricted is only 1.25 percentage points and not statistically significant, while Prohibited saves substantial token and wall-clock cost. (3) Execution benefit is concentrated rather than uniform. These patterns suggest that current agents apply execution indiscriminately, paying its cost on instances where it provides little benefit. Execution, therefore, should be treated as a resource with an explicit cost-benefit tradeoff, not a default capability.

Bug Report Specification Refinement with Trajectory Guidance for Automated Program Repair

Bug reports serve as task specifications for repository-level automated program repair (APR) agents, but they often describe only the observed failure and omit repair-relevant information such as the failure-inducing behavior, behavioral requirement, and implementation scope. As a result, a repair agent may inspect irrelevant code, infer an incorrect requirement, or generate a patch that addresses the reported symptom without restoring the intended repository behavior. We present TrajSpec, a trajectory-guided approach for repository-supported bug report specification refinement. Given an original report and a pre-fix repository, TrajSpec runs a trajectory-collection agent and uses the resulting unverified trajectory as a source of trajectory-derived specification evidence. It organizes this evidence into a three-level representation consisting of a high-level interpretation of the issue, diagnostic findings supporting that interpretation, and concrete repository observations. TrajSpec then generates a draft refined report and applies repository-based review to remove unsupported claims, revise uncertain claims, and add repository-supported details. We evaluate TrajSpec on all 300 SWE-Bench Lite instances using Mini-SWE-Agent V2. TrajSpec's refined reports improve Pass@1 from 41.00% to 59.67% with GPT-5-mini and from 54.67% to 64.33% with MiniMax M2.5. On a stratified sample of 100 instances, TrajSpec's refined reports also improve Pass@1 from 41.00% to 71.00% with Agentless and from 47.00% to 72.00% with AutoCodeRover. Ablation results show that removing repository-based review or the hierarchical evidence representation reduces Pass@1 from 59.67% to 48.00% and 47.67%, respectively. Overall, TrajSpec provides actionable repository-supported context that consistently improves repair performance.

  • 8 authors
·
Jul 7

What Makes a Good Bug Report for an AI Agent?

Automated program repair (APR) agents are transitioning from research benchmarks to developer workflows, yet they still begin with bug reports written for human developers. While decades of research have established what makes a good bug report for humans (e.g., steps to reproduce, stack traces), it remains unclear whether these features transfer to LLM-based agents. We study this question in two analyses. First, we use statistical modeling to examine associations between 27 bug-report features and repair success across 433 SWE-bench Verified issues attempted by 87 repair agents. We find that fix suggestions, reproduction scripts, repository source code, and localization info are associated with higher resolution likelihood, while longer reports are associated with lower odds. Second, we conduct controlled ablations across 2 models and 17 problem-statement mutations on SWE-bench Pro, varying the information available to an agent while holding the underlying task fixed. We remove or isolate selected bug-report content, delete fault-localization cues, and test structural changes that flatten lists or remove section headers. We find that both models depend on localization cues and expected behavior, and that structural changes alone can reduce solve rates, even without removing any content. The two models diverge in how they handle missing information: Qwen searches more widely and can exhaust its turn budget, while Gemma commits to a plausible interpretation early and patches on it. Our findings indicate that a good bug report for an agent overlaps with, but is not identical to, a good report for a human: agents benefit most from concrete, executable, and well-localized information, whereas some qualities long emphasized for human readers, such as natural language steps to reproduce and readable descriptions, contribute little or even correlate with lower success.

  • 5 authors
·
Jul 7

Agentic Bug Reproduction for Effective Automated Program Repair at Google

Bug reports often lack sufficient detail for developers to reproduce and fix the underlying defects. Bug Reproduction Tests (BRTs), tests that fail when the bug is present and pass when it has been resolved, are crucial for debugging, but they are rarely included in bug reports, both in open-source and in industrial settings. Thus, automatically generating BRTs from bug reports has the potential to accelerate the debugging process and lower time to repair. This paper investigates automated BRT generation within an industry setting, specifically at Google, focusing on the challenges of a large-scale, proprietary codebase and considering real-world industry bugs extracted from Google's internal issue tracker. We adapt and evaluate a state-of-the-art BRT generation technique, LIBRO, and present our agent-based approach, BRT Agent, which makes use of a fine-tuned Large Language Model (LLM) for code editing. Our BRT Agent significantly outperforms LIBRO, achieving a 28% plausible BRT generation rate, compared to 10% by LIBRO, on 80 human-reported bugs from Google's internal issue tracker. We further investigate the practical value of generated BRTs by integrating them with an Automated Program Repair (APR) system at Google. Our results show that providing BRTs to the APR system results in 30% more bugs with plausible fixes. Additionally, we introduce Ensemble Pass Rate (EPR), a metric which leverages the generated BRTs to select the most promising fixes from all fixes generated by APR system. Our evaluation on EPR for Top-K and threshold-based fix selections demonstrates promising results and trade-offs. For example, EPR correctly selects a plausible fix from a pool of 20 candidates in 70% of cases, based on its top-1 ranking.

  • 8 authors
·
Mar 10, 2025

ARISE: A Repository-level Graph Representation and Toolset for Agentic Fault Localization and Program Repair

Repository-level fault localization (FL) and automated program repair (APR) require an agent to identify the relevant code units across files, follow call and data dependencies, and generate a valid patch. Existing graph-based systems provide structural representations of repositories (files, classes, functions and their relationships) but do not model how variable values flow within procedures, leaving agents without the semantic precision needed for function- and line-level localization. We present ARISE (Agentic Repository-level Issue Solving Engine), which augments an LLM-based agent with a multi-granularity program graph that extends structural relationships down to statement-level nodes connected by intra-procedural definition-use edges. ARISE exposes this graph through a three-tier tool API, which brings data-flow slicing as a first-class, queryable agent primitive that allows the model to trace, in a single call, which statements define or consume a variable of interest. We evaluate on SWE-bench Lite (300 real GitHub issues, 11 Python repositories) using Qwen2.5-Coder-32B-Instruct as the backbone. Compared to the unmodified SWE-agent baseline, ARISE improves Function Recall@1 by 17.0 points and Line Recall@1 by 15.0 points. These localization gains translate directly into repair success, with ARISE achieving 22.0% Pass@1 (66/300), a 4.7 percentage-point improvement over SWE-agent. Controlled ablations confirm that the improvement is driven by the data-flow graph rather than the tool schema, and that large code models consume structured slice output directly without requiring a natural-language summarization layer. The graph builder and slicing API are designed as a framework-agnostic, drop-in toolset for future APR research.

  • 2 authors
·
May 3

SVRepair: Structured Visual Reasoning for Automated Program Repair

Large language models (LLMs) have recently shown strong potential for Automated Program Repair (APR), yet most existing approaches remain unimodal and fail to leverage the rich diagnostic signals contained in visual artifacts such as screenshots and control-flow graphs. In practice, many bug reports convey critical information visually (e.g., layout breakage or missing widgets), but directly using such dense visual inputs often causes context loss and noise, making it difficult for MLLMs to ground visual observations into precise fault localization and executable patches. To bridge this semantic gap, we propose SVRepair, a multimodal APR framework with structured visual representation. SVRepair first fine-tunes a vision-language model, Structured Visual Representation (SVR), to uniformly transform heterogeneous visual artifacts into a semantic scene graph that captures GUI elements and their structural relations (e.g., hierarchy), providing normalized, code-relevant context for downstream repair. Building on the graph, SVRepair drives a coding agent to localize faults and synthesize patches, and further introduces an iterative visual-artifact segmentation strategy that progressively narrows the input to bug-centered regions to suppress irrelevant context and reduce hallucinations. Extensive experiments across multiple benchmarks demonstrate state-of-the-art performance: SVRepair achieves 36.47\% accuracy on SWE-Bench M, 38.02\% on MMCode, and 95.12\% on CodeVision, validating the effectiveness of SVRepair for multimodal program repair.

  • 8 authors
·
Feb 5

Refine After Generation: Toward Correct and Concise Patches in LLM-based Program Repair

Large language models (LLMs) have advanced automatic program repair (APR) to the point where agentic systems routinely resolve real-world, repository-level issues. Yet the generated patch has received little scrutiny beyond whether it passes tests. In this paper, we identify patch verbosity as a major yet overlooked concern in LLM-based APR. Characterizing 28 state-of-the-art approaches on SWE-bench Verified, we find that even successful patches are consistently larger and more complex than developer patches, with the median approach producing 121.78% more total changes, 80.91% more net changes, and 43.99% higher cyclomatic complexity. We further show that this verbosity is rooted in capability-oriented design choices such as iterative refinement and broad context, and can hardly be reduced by surface-level controls such as output format or minimality prompts. Motivated by these findings, we formulate post-generation patch refinement and propose RECAP, a lightweight, plug-and-play adapter that attaches to existing repair frameworks after generation. RECAP's refiner is trained via supervised fine-tuning and direct preference optimization with distilled reasoning traces, on a dataset of patch pairs we construct from multiple sources. Across four host systems, prompting, commit-untangling, and minimality-aware baselines reduce patch size only by sacrificing 49 to 217 resolved instances. In contrast, RECAP achieves a substantially better size-correctness tradeoff, cutting average total changes from +242.14% to +4.24% and net changes from +348.24% to -39.75% relative to developer patches while preserving or improving resolution by up to 42 instances. Our results indicate that minimality cannot be simply reduced to syntactic compression, and that decoupling minimization from generation offers a practical path to more reviewable repairs.

  • 7 authors
·
Aug 12

SEVerA: Verified Synthesis of Self-Evolving Agents

Recent advances have shown the effectiveness of self-evolving LLM agents on tasks such as program repair and scientific discovery. In this paradigm, a planner LLM synthesizes an agent program that invokes parametric models, including LLMs, which are then tuned per task to improve performance. However, existing self-evolving agent frameworks provide no formal guarantees of safety or correctness. Because such programs are often executed autonomously on unseen inputs, this lack of guarantees raises reliability and security concerns. We formulate agentic code generation as a constrained learning problem, combining hard formal specifications with soft objectives capturing task utility. We introduce Formally Guarded Generative Models (FGGM), which allow the planner LLM to specify a formal output contract for each generative model call using first-order logic. Each FGGM call wraps the underlying model in a rejection sampler with a verified fallback, ensuring every returned output satisfies the contract for any input and parameter setting. Building on FGGM, we present SEVerA (Self-Evolving Verified Agents), a three-stage framework: Search synthesizes candidate parametric programs containing FGGM calls; Verification proves correctness with respect to hard constraints for all parameter values, reducing the problem to unconstrained learning; and Learning applies scalable gradient-based optimization, including GRPO-style fine-tuning, to improve the soft objective while preserving correctness. We evaluate SEVerA on Dafny program verification, symbolic math synthesis, and policy-compliant agentic tool use (τ^2-bench). Across tasks, SEVerA achieves zero constraint violations while improving performance over unconstrained and SOTA baselines, showing that formal behavioral constraints not only guarantee correctness but also steer synthesis toward higher-quality agents.

  • 3 authors
·
Mar 25 3

HDSL: A Hierarchical Domain-Specific Language for Structured 3D Indoor Scene Generation and Localized Editing with LLM Agents

Text-driven indoor scene generation and editing require an intermediate representation that language models can both produce and revise. Existing LLM-based systems often rely on scene graphs or global constraint lists, which are compact but underspecify local geometry and make instruction-based edits difficult to localize. We frame this problem as structured program generation and local program repair, and propose Hierarchical Descriptive Scene Language (HDSL), an XML/CSS-style domain-specific language for structured 3D indoor scenes. HDSL represents rooms, regions, objects, and support surfaces as a tree with local coordinates, making complex scenes easier to plan recursively and easier to retrieve for editing. Our pipeline uses LLM agents to generate HDSL subtrees with bounded verification, grounds non-virtual nodes through multimodal asset retrieval, and applies force-directed layout optimization to repair boundary and collision errors. For editing, Hierarchical Retrieval-Augmented Generation retrieves the relevant subtree, asks the LLM to rewrite only that local context, and merges the result back through a deterministic three-way merge. In our reproduced benchmark, HDSL improves average object coverage, text-scene alignment, and generation time over full text-to-scene baselines while remaining competitive with recent layout-only reproductions on geometry metrics; for editing, HRAG reduces token use by 5.22times and runtime by 6.19times, produces valid DSL for all eight paired edits, and better preserves unrelated scene objects.

  • 9 authors
·
Jun 7

VETR: Execution-Grounded Self-Improving Agent for Symbolic Graphics Reasoning

Visual agents for symbolic graphics reasoning depend on executable world representations, yet continued improvement remains bottlenecked by ambiguous supervision from final renders. Recent agentic systems refine scenes through repeated interaction, but they lack mechanisms to recursively extract actionable evidence from execution traces, overlooking which proposed symbolic edits survived, disappeared, or interfered during program execution. To address this, we propose VETR (Verified Execution Trajectories for Refinement), a framework that enables agentic recursive self-improvement over executable world representations for symbolic graphics reasoning. Within each task, VETR retains aligned program/render records with bounded runtime observations and introduces an execution refiner that compiles observed writes and state changes into constrained alternative programs. The refiner validates their endpoints and preservation conditions against captured runtime state; the ordinary visual verifier then assesses goal relevance. Repair construction makes no additional language-model calls, but can require additional executions. Evaluations on BlenderGym (280 tasks) and BlenderBench (27 released tasks) with GPT-5.6-luna and Qwen3.8-27B show that VETR consistently outperforms existing refinement strategies, including BlenderAlchemy and VIGA. Controlled ablations evaluate the contributions of execution refinement and role-asymmetric evidence organization under fixed generator-interaction caps.

  • 6 authors
·
Oct 11

Agentless: Demystifying LLM-based Software Engineering Agents

Recent advancements in large language models (LLMs) have significantly advanced the automation of software development tasks, including code synthesis, program repair, and test generation. More recently, researchers and industry practitioners have developed various autonomous LLM agents to perform end-to-end software development tasks. These agents are equipped with the ability to use tools, run commands, observe feedback from the environment, and plan for future actions. However, the complexity of these agent-based approaches, together with the limited abilities of current LLMs, raises the following question: Do we really have to employ complex autonomous software agents? To attempt to answer this question, we build Agentless -- an agentless approach to automatically solve software development problems. Compared to the verbose and complex setup of agent-based approaches, Agentless employs a simplistic two-phase process of localization followed by repair, without letting the LLM decide future actions or operate with complex tools. Our results on the popular SWE-bench Lite benchmark show that surprisingly the simplistic Agentless is able to achieve both the highest performance (27.33%) and lowest cost (\$0.34) compared with all existing open-source software agents! Furthermore, we manually classified the problems in SWE-bench Lite and found problems with exact ground truth patch or insufficient/misleading issue descriptions. As such, we construct SWE-bench Lite-S by excluding such problematic issues to perform more rigorous evaluation and comparison. Our work highlights the current overlooked potential of a simple, interpretable technique in autonomous software development. We hope Agentless will help reset the baseline, starting point, and horizon for autonomous software agents, and inspire future work along this crucial direction.

  • 4 authors
·
Jul 1, 2024 7

aDSL: Agentic 3D Creation via Joint Agent-Program Design

Programmatic representations provide a compelling paradigm for 3D content creation, enabling fine-grained edits, interpretability, and explicit structural control. Yet, agentic workflows that rely on large language models (LLMs) to author 3D programs remain brittle, often failing to translate high-level intent into consistent low-level geometry. We attribute this fragility to a mismatch between existing programmatic interfaces and the reasoning strengths of LLMs, which favor semantic structure and spatial relations over fragile numeric choices. In this paper, we jointly design an Agent-centric Domain-Specific Language (aDSL) and a role-specialized multi-agent system to close this gap. aDSL bridges semantic logic and geometric constraints by emphasizing composability and spatial reasoning; it enables agents to manipulate geometry through relational operators instead of brittle absolute coordinates. Building on aDSL, our training-free multi-agent system follows a Plan-Execute-Critic loop to decompose requests, synthesize code, and iteratively repair errors and constraint violations using execution feedback. Experiments show that this co-design improves robustness, controllability, and faithfulness to user intent. Our method outperforms prior LLM-based baselines on text-to-shape and image-to-shape tasks while preserving explicit structure, editability, and interpretability. It also enables downstream applications such as articulated object creation and structured scene composition. Our code is available at https://github.com/sig-pku/aDSL.

  • 6 authors
·
Aug 17 1

TraceCoder: A Trace-Driven Multi-Agent Framework for Automated Debugging of LLM-Generated Code

Large Language Models (LLMs) often generate code with subtle but critical bugs, especially for complex tasks. Existing automated repair methods typically rely on superficial pass/fail signals, offering limited visibility into program behavior and hindering precise error localization. In addition, without a way to learn from prior failures, repair processes often fall into repetitive and inefficient cycles. To overcome these challenges, we present TraceCoder, a collaborative multi-agent framework that emulates the observe-analyze-repair process of human experts. The framework first instruments the code with diagnostic probes to capture fine-grained runtime traces, enabling deep insight into its internal execution. It then conducts causal analysis on these traces to accurately identify the root cause of the failure. This process is further enhanced by a novel Historical Lesson Learning Mechanism (HLLM), which distills insights from prior failed repair attempts to inform subsequent correction strategies and prevent recurrence of similar mistakes. To ensure stable convergence, a Rollback Mechanism enforces that each repair iteration constitutes a strict improvement toward the correct solution. Comprehensive experiments across multiple benchmarks show that TraceCoder achieves up to a 34.43\% relative improvement in Pass@1 accuracy over existing advanced baselines. Ablation studies verify the significance of each system component, with the iterative repair process alone contributing a 65.61\% relative gain in accuracy. Furthermore, TraceCoder significantly outperforms leading iterative methods in terms of both accuracy and cost-efficiency.

  • 6 authors
·
Feb 6

CodeMidas: Scaling Agentic Coding RL Environments from Code Itself

Training capable coding agents via reinforcement learning (RL) requires diverse tasks with reliable verifiers. Open-source codebases offer a rich source of such tasks, while existing methods typically rely on development artifacts such as issues and commits, limiting the range of tasks that can be extracted. To better scale RL environments, we present CodeMidas, an agentic pipeline that turns implemented functionality in existing codebases into executable RL environments using source code as its only task-specific input. CodeMidas allocates agentic compute to every stage of environment construction: agents explore implemented functionality to formulate behavioral specifications, construct tests grounded in execution of the original code, and validate and filter candidate tasks through execution checks and repeated solution rollouts. The resulting dataset has 5,545 training tasks from 3,185 open-source codebases spanning 23 programming languages and 15 technical domains. Training MiMo-V2.5 on these tasks with GRPO improves performance on all five diverse benchmarks, covering issue repair (DeepSWE + 11.7%), whole-program construction (ProgramBench +17%), and terminal work (Terminal-Bench v2.1 +8.5%). Ablations show that increasing the number of high-quality training tasks improves performance. Trajectory analysis shows the RL-trained agent demonstrates better behaviors like increasing codebase exploration and more diverse self-verification. These results establish source code as a scalable foundation for constructing RL environments that improve coding agents across diverse software tasks.

XiaomiMiMo Xiaomi MiMo
·
Sep 17 3

A Unified Debugging Approach via LLM-Based Multi-Agent Synergy

Tremendous efforts have been devoted to automating software debugging, a time-consuming process involving fault localization and repair generation. Recently, Large Language Models (LLMs) have shown great potential in automated debugging. However, we identified three challenges posed to traditional and LLM-based debugging tools: 1) the upstream imperfection of fault localization affects the downstream repair, 2) the deficiency in handling complex logic errors, and 3) the ignorance of program contexts. In this context, we propose the first automated, unified debugging framework, FixAgent, via LLM agent synergy. FixAgent can perform end-to-end localization, repair, and analysis of bugs. Our insight is that LLMs can benefit from general software engineering principles recognized by human developers in debugging, such as rubber duck debugging, enabling a better understanding of program functionality and logic bugs. Hence, we create three designs inspired by rubber ducking to address these challenges. They are agent specialization and synergy, key variable tracking, and program context comprehension, which request LLMs to provide explicit explanations and force them to focus on crucial program logic information. Experiments on the widely used dataset QuixBugs show that FixAgent correctly fixes 79 out of 80 bugs, 9 of which have never been fixed. It also plausibly patches 1.9X more defects than the best-performing repair tool on CodeFlaws, even with no bug location information and fewer than 0.6% sampling times. On average, FixAgent increases about 20% plausible and correct fixes compared to its base model using different LLMs, showing the effectiveness of our designs. Moreover, the correctness rate of FixAgent reaches remarkably 97.26%, indicating that FixAgent can potentially overcome the overfitting issue of the existing approaches.

  • 6 authors
·
Apr 26, 2024

EvoLattice: Persistent Internal-Population Evolution through Multi-Alternative Quality-Diversity Graph Representations for LLM-Guided Program Discovery

Large language models (LLMs) are increasingly used to evolve programs and multi-agent systems, yet most existing approaches rely on overwrite-based mutations that maintain only a single candidate at a time. Such methods discard useful variants, suffer from destructive edits, and explore a brittle search space prone to structural failure. We introduce EvoLattice, a framework that represents an entire population of candidate programs or agent behaviors within a single directed acyclic graph. Each node stores multiple persistent alternatives, and every valid path through the graph defines a distinct executable candidate, yielding a large combinatorial search space without duplicating structure. EvoLattice enables fine-grained alternative-level evaluation by scoring each alternative across all paths in which it appears, producing statistics that reveal how local design choices affect global performance. These statistics provide a dense, data-driven feedback signal for LLM-guided mutation, recombination, and pruning, while preserving successful components. Structural correctness is guaranteed by a deterministic self-repair mechanism that enforces acyclicity and dependency consistency independently of the LLM. EvoLattice naturally extends to agent evolution by interpreting alternatives as prompt fragments or sub-agent behaviors. Across program synthesis (proxy and optimizer meta-learning), EvoLattice yields more stable evolution, greater expressivity, and stronger improvement trajectories than prior LLM-guided methods. The resulting dynamics resemble quality-diversity optimization, emerging implicitly from EvoLattice's internal multi-alternative representation rather than an explicit external archive.

  • 1 authors
·
Dec 16, 2025

AgentStepper: Interactive Debugging of Software Development Agents

Software development agents powered by large language models (LLMs) have shown great promise in automating tasks like environment setup, issue solving, and program repair. Unfortunately, understanding and debugging such agents remain challenging due to their complex and dynamic nature. Developers must reason about trajectories of LLM queries, tool calls, and code modifications, but current techniques reveal little of this intermediate process in a comprehensible format. The key insight of this paper is that debugging software development agents shares many similarities with conventional debugging of software programs, yet requires a higher level of abstraction that raises the level from low-level implementation details to high-level agent actions. Drawing on this insight, we introduce AgentStepper, the first interactive debugger for LLM-based software engineering agents. AgentStepper enables developers to inspect, control, and interactively manipulate agent trajectories. AgentStepper represents trajectories as structured conversations among an LLM, the agent program, and tools. It supports breakpoints, stepwise execution, and live editing of prompts and tool invocations, while capturing and displaying intermediate repository-level code changes. Our evaluation applies AgentStepper to three state-of-the-art software development agents, ExecutionAgent, SWE-Agent, and RepairAgent, showing that integrating the approach into existing agents requires minor code changes (39-42 edited lines). Moreover, we report on a user study with twelve participants, indicating that AgentStepper improves the ability of participants to interpret trajectories (64% vs. 67% mean performance) and identify bugs in the agent's implementation (17% vs. 60% success rate), while reducing perceived workload (e.g., frustration reduced from 5.4/7.0 to 2.4/7.0) compared to conventional tools.

  • 2 authors
·
Feb 6

RACaP: Agentic Reasoning, Acting, and Coding as Policies for Evolvable Robot Learning

General-purpose robot agents must learn from experience, transfer to new tasks, and act efficiently. Code as Policies (CaP) methods generate and repair programs at runtime, incurring latency and entangling reusable mechanisms with task-specific decisions. We introduce RACaP, an agentic framework that moves coding to evolution and uses a Reasoning-and-Acting (ReAct) loop to call frozen, typed Policy APIs at deployment. A two-phase strategy combines capability curriculum learning with autonomous self-evolution to improve the APIs, the ReAct harness, and experience memory. The APIs encode reusable physical mechanisms while exposing arguments for runtime adaptation. ReAct combines task-specific working memory, long-term experience memory, and visual feedback to select actions, verify outcomes, and recover from failures without modifying source code. RACaP achieves 54.4% success on LIBERO-90, 45.0% on zero-shot LIBERO-PRO, and 46.0% on LIBERO-Long, compared with at most 4.0% for CaP baselines on long-horizon tasks. On LIBERO-PRO, it achieves 2.5 times the success rate of CaP baselines and a 1.9-fold speedup in median policy time. For efficient on-robot deployment, rejection-sampled fine-tuning distills GPT-5.6 ReAct decisions into Qwen3-VL-8B-Instruct, yielding a 13.2-fold per-decision inference speedup and reducing repeated physical calls from 16 to 4. These results show that separating reusable code from runtime decisions supports continued evolution, effective transfer, and efficient long-horizon control.

  • 13 authors
·
Sep 24

ChronoAgentic: A Code-based Multi-Agent World Simulator for Physically Grounded Simulation Construction

Video-based world models generate visually plausible rollouts, but since they infer dynamics in latent states, they enforce no explicit physical constraints: contacts drift, shapes distort, and motion loses consistency. We present ChronoAgentic, a multi-agent framework that instead constructs the world as executable simulation code. The plan agent converts the natural-language prompt into a structured scene plan that the user can inspect and approve. The code agent implements the plan as an executable PyChrono program, grounded in a curated skill library, a generative 3D asset pipeline, and retrieval over the simulator source. After execution, the visual-analysis agent describes the rendered rollout, while deterministic physics checks scan the simulated trajectories for anomalies. The review agent evaluates this execution evidence, and the code agent iteratively repairs the program until it satisfies the plan objectives and physical constraints. On a suite of 80 demos selected from the PhyWorldBench benchmark, ChronoAgentic satisfies the benchmark's full correctness criterion--semantic adherence and physical correctness judged jointly---on 82.5% of demos, against 52.5% for the strongest of ten text-to-video models, scored under the same criterion on their officially released benchmark videos. The same construction loop extends to interactive use, including a live ROS driving environment in a generated city. The project page is available at https://uwsbel.github.io/chrono-agentic-website/.

  • 6 authors
·
Aug 19

AgentTether: Graph-Guided Diagnosis and Runtime Intervention for Reliable LLM Agent Operation

Large language model (LLM) agents are increasingly used for multi-step, stateful tool-use tasks, yet production reliability remains limited. Unlike static software repair, agent repair must recover dynamic trajectories whose early decisions can propagate into later errors and external state changes. Existing automatic remedies address only part of this problem: blind retry adds no diagnosis, outcome feedback says whether a run failed but not where or why, and self-reflection often lacks grounded evidence to prevent the same failure from recurring. We present AgentTether, a run-time repair framework that automates post-run diagnosis and guided recovery without modifying the underlying agent or environment. AgentTether abstracts each run into Transition Units, links them through a dependency-aware Critical Transition Graph, and localizes failure-critical subtrajectories by combining an offline normal-behavior model with a run-local graph detector. It then converts the localized cause into behavior-scoped guidance backed by cross-iteration Repair Memory, and can optionally apply guarded run-time intervention to keep the correction active during re-execution. The same design can be deployed as an offline diagnostic-and-guidance tool or as an online repair layer. We evaluate AgentTether on 261 tau-bench tasks across three domains with Qwen3.7-max, and test cross-model transfer on Banking with GPT-5.4. On the hardest Banking domain, AgentTether repairs 59.04% (49/83) of initially failed Qwen3.7-max tasks and 65.12% (56/86) of initially failed GPT-5.4 tasks. Overall, AgentTether improves repair effectiveness while reducing agent turns and end-to-end approach tokens, suggesting a practical reliability layer that can wrap existing agent deployments, reduce wasted re-execution, and improve recovery without retraining the agent.

  • 8 authors
·
Jul 6

RoboRSI: Stable, efficient, and reusable robot self-evolution in complex real-world environments

A generalist robot should not only perform diverse tasks but also improve through experience, turning what it learns during execution into capabilities that later tasks can reuse. Robot agents that act through code can already repair programs from execution feedback, yet it remains a central challenge to organize this experience around the task structure that gives it meaning, so that each repair is attributed to the responsible capability, supported by execution evidence, and validated before it is reused. We introduce RoboRSI, a robot self-improvement system built on Top-Down Skill Refinement (TSR). TSR decomposes tasks into compound, atomic, and base skills with scoped responsibilities and explicit input--output contracts, attributes each execution outcome to the responsible branch, and confines revision to that branch. Building upon this structure, a Manager, Planner, Engineer, and Reviewer coordinate planning, execution, diagnosis, and the validated release of new skills, while people steer the process through objectives and corrections; stable skill sequences are further consolidated into reusable compound skills. On a mobile manipulator, RoboRSI develops multi-object household cleanup over 104 rounds. In simulation, it achieves the highest success rate on LIBERO, LIBERO-PRO, LIBERO-Plus, and RoboTwin, exceeding the strongest baseline by 2.7 to 11.0 percentage points.

  • 11 authors
·
Oct 8

ProgramGym: Scaling Training Environments for Long-Horizon Program Reproduction Agents

Coding agents are increasingly used to build programs from scratch as software engineers do rather than to resolve issues within a repository or to generate a repository from a given requirements document. However, scalable verifiable training environments that force agents to discover what is required and to decide how the system should be designed remain scarce. Moreover, existing agent workflows also cannot sustain long-horizon development in which the agent explores the reference program before implementation. To address these challenges, we introduce ProgramGym, a framework consisting of Program-Env and Program-Agent for scalable training environments of long-horizon program reproduction agents. Specifically, Program-Env constructs verifiable training environments from repositories through a feedback-driven loop that repairs runtime sandbox builds and the quality of black-box tests. Using this novel pipeline, we obtain 1,648 training environments spanning C, C++, Go, and Rust. Program-Agent combines a role-isolated workflow of analysis, implementation, and review with revision management for compilation checks and failure recovery. Experiments on ProgramBench show that both Program-Env and Program-Agent improve performance on program reproduction. Fine-tuning on trajectories with these constructed environments raises the performance of Qwen3.8-27B from 34.87% to 42.84%. Program-Agent further raises the base and SFT models to 55.71% and 56.25%, both exceeding some flagship models. We will release the ProgramGym to support further research on coding agents that build programs from scratch.

ProgramGym ProgramGym
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Oct 8 2

SLICEMATE: Accurate and Scalable Static Program Slicing via LLM-Powered Agents

Static program slicing, which extracts the executable portions of a program that affect the values at a specific location, supports many software analysis tasks such as debugging and security auditing. However, traditional slicing tools rely on computationally expensive reachability analysis over dependency graphs, which struggle to scale to large programs and often fail to handle code with incomplete syntax. Recently emerged learning-based methods, while more robust to such cases, still fall short of achieving comparable performance to traditional methods on well-formed code. In this work, we propose SliceMate, a novel static program slicing solution powered by Large Language Model (LLM) agents. It bypasses the need for explicit dependency graph construction and achieving superior slicing accuracy. Concretely, SliceMate integrates three specialized agents: (1) a synthesis agent that produces candidate slices by incrementally expanding the scan scope across functions and files guided by LLM-inferred dependencies; (2) a verification agent that performs conciseness and completeness checks of the candidate slices, detecting missing or irrelevant statements; and (3) a refinement agent that repairs the slices with minimal edits in accordance with the verification results. These agents are orchestrated by a control module that ensures timely convergence and outputs high-quality slices without manual intervention. For rigorous evaluation, we construct a new and high-quality benchmark, SliceBench, comprising 2,200 manually annotated Java and Python programs, with program lengths ranging from 5 to 8,577 lines, significantly larger than those in existing slicing benchmarks. Experimental results show that SliceMate greatly outperforms both traditional and learning-based slicing tools.

  • 8 authors
·
Jul 24, 2025

Coupling Planning with Episodic Memory in LLM Agents for Software Issue Resolution

Resolving a real software issue with a large language model (LLM) agent is a long repair episode, often tens to hundreds of steps spanning exploration, hypothesis, implementation, and verification. Success depends on both the base model's local reasoning and the agent's ability to maintain an evolving plan and remember observations across phases. Existing repository-level agents typically strengthen planning or memory in isolation, leaving long trajectories vulnerable to stale evidence, repeated failed edits, and verification inferred from the agent's own claims instead of execution evidence. We present PMCoder, an issue-resolution agent that couples a hierarchical phase planner with episodic memory. The coupling is bidirectional: the current plan phase conditions memory retrieval, while memory-derived trajectory statistics inform stuck detection and replanning. When available, issue-reproduction verdicts ground verification progress in execution evidence rather than self-reported completion. On SWE-bench Verified, PMCoder resolves an average of 25 more cases (+5.0pp) than a harness-matched baseline, with gains persisting even where the reproduction gate never fires. Further Verified-500 evaluations show the same positive direction across Claude Haiku 4.5, DeepSeek-V4-Flash, and an OpenHands port, with at least 14 additional resolved cases (+2.8pp). Separately, evaluation on TerminalWorld's official sample suggests that the plan-memory substrate transfers beyond issue reports. Ablation and trajectory analyses show where the gains come from: coupling planning and memory outperforms either component alone and reduces repeated failed actions, empty-patch exits, and context-window exhaustion.

  • 3 authors
·
Aug 6

Rules to Tools: Executable Checks for LLM Agents in Scientific Computing

Scientific coding agents receive equations, boundary conditions, and output requirements in writing, then must assess the programs they revise. Rules to Tools (R2T) supplies prepared executable checks of public scientific requirements. Matched SciCode repair groups share written checks, starting programs, model, and budgets; the tool group receives a callable implementation. Across two task-ID cohorts, complete repair is 26/30 with text and 29/30 with the prepared checks. Three task IDs favor tools, one favors text, and eleven tie. The eight-ID cohort scores 13/16 versus 15/16, with a task-cluster bootstrap 95% interval of [-12.5, 43.75] percentage points for the difference. The larger shared-definition SciCode cohort ties at 13/24 per group. Five development-exposed tasks with alternate starting programs score 3/10 versus 7/10. The tool group favors tasks 17, 77, and 11; initial checks flag task 17 and report no violation for tasks 77 and 11. Task 37 favors text and has no initial reported violation. A fresh source-through-Python arm also reaches 15/16, matching the dedicated command's aggregate. In a matched PDE comparison, detailed text scores 23/24 and checks score 24/24, with 31.2% lower reported model output for checks. Agent-side output savings vary by cohort, while public CPU use rises in both task-ID cohorts. These results measure task-dependent repair outcomes and agent-side costs with prepared checks.

Proof2Silicon: Prompt Repair for Verified Code and Hardware Generation via Reinforcement Learning

Large Language Models (LLMs) have demonstrated impressive capabilities in automated code generation but frequently produce code that fails formal verification, an essential requirement for hardware and safety-critical domains. To overcome this fundamental limitation, we previously proposed PREFACE, a model-agnostic framework based on reinforcement learning (RL) that iteratively repairs the prompts provided to frozen LLMs, systematically steering them toward generating formally verifiable Dafny code without costly fine-tuning. This work presents Proof2Silicon, a novel end-to-end synthesis framework that embeds the previously proposed PREFACE flow to enable the generation of correctness-by-construction hardware directly from natural language specifications. Proof2Silicon operates by: (1) leveraging PREFACE's verifier-driven RL agent to optimize prompt generation iteratively, ensuring Dafny code correctness; (2) automatically translating verified Dafny programs into synthesizable high-level C using Dafny's Python backend and PyLog; and (3) employing Vivado HLS to produce RTL implementations. Evaluated rigorously on a challenging 100-task benchmark, PREFACE's RL-guided prompt optimization consistently improved Dafny verification success rates across diverse LLMs by up to 21%. Crucially, Proof2Silicon achieved an end-to-end hardware synthesis success rate of up to 72%, generating RTL designs through Vivado HLS synthesis flows. These results demonstrate a robust, scalable, and automated pipeline for LLM-driven, formally verified hardware synthesis, bridging natural-language specification and silicon realization.

  • 3 authors
·
Sep 7, 2025

HyCodePolicy: Hybrid Language Controllers for Multimodal Monitoring and Decision in Embodied Agents

Recent advances in multimodal large language models (MLLMs) have enabled richer perceptual grounding for code policy generation in embodied agents. However, most existing systems lack effective mechanisms to adaptively monitor policy execution and repair codes during task completion. In this work, we introduce HyCodePolicy, a hybrid language-based control framework that systematically integrates code synthesis, geometric grounding, perceptual monitoring, and iterative repair into a closed-loop programming cycle for embodied agents. Technically, given a natural language instruction, our system first decomposes it into subgoals and generates an initial executable program grounded in object-centric geometric primitives. The program is then executed in simulation, while a vision-language model (VLM) observes selected checkpoints to detect and localize execution failures and infer failure reasons. By fusing structured execution traces capturing program-level events with VLM-based perceptual feedback, HyCodePolicy infers failure causes and repairs programs. This hybrid dual feedback mechanism enables self-correcting program synthesis with minimal human supervision. Our results demonstrate that HyCodePolicy significantly improves the robustness and sample efficiency of robot manipulation policies, offering a scalable strategy for integrating multimodal reasoning into autonomous decision-making pipelines.

  • 10 authors
·
Aug 4, 2025 2

ASENA: Self-evolving Agents for Embodied Navigation

We present ASENA, an embodied agent system that enables general-purpose coding agents to program humanoid navigation, manipulation, and interaction. Through a unified robot harness, agents read sensor data, write and execute programs, inspect recorded outcomes, repair failures, and reuse notes and executable skills while keeping their model weights fixed. We also introduce ASENA-VLN, a 4B monocular navigation policy that serves as an optional tool within this programmable system. ASENA-VLN predicts body-frame trajectories for both extended routes and short-horizon behaviors. Its shared vision-language decoder is trained on route instructions, visual question answering, and a newly curated dataset of geometry-derived atomic navigation tasks. As a standalone policy, ASENA-VLN achieves state-of-the-art success rates of 68.7% on R2R and 70.2% on RxR. When integrated with a coding agent, learned navigation improves ASENA's success rate by 11 percentage points on both agentic benchmarks and reduces execution time. Persistent workspace evolution uses simulator feedback to improve success over ten passes through recurring 100-task subsets. Success increases from 72% to 98% on R2R and from 65% to 89% on RxR. On embodied question answering, ASENA achieves state-of-the-art accuracy with fewer interaction steps. On a Unitree G1, we demonstrate search, visual inspection, spatial reasoning, synthesized gestures, and mobile manipulation combining object pickup, carrying, and handoff without a pre-built map. These demonstrations illustrate how online programming extends robot behavior beyond route following and predefined skills.

  • 10 authors
·
Oct 11

ASPIRE: Agentic /Skills Discovery for Robotics

Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures. We introduce ASPIRE (Agentic Skill Programming through Iterative Robot Exploration), a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm while compounding experience into a reusable skill library. ASPIRE discovers skills that persist across tasks, simulation and real-world settings, and embodiments. It operates in an open-ended loop with three components: (1) a closed-loop robot execution engine that exposes fine-grained multimodal traces, enabling autonomous failure diagnosis, repair synthesis, and validation; (2) a continually expanding skill library that distills validated fixes into reusable, transferable knowledge; and (3) evolutionary search that generates diverse task sequences and control programs to explore beyond single-trajectory refinement. ASPIRE surpasses prior methods by up to 77% on LIBERO-Pro manipulation under perturbation, 72% on Robosuite bimanual handover, and 32% on BEHAVIOR-1K long-horizon household tasks. Its accumulated library also enables zero-shot generalization to unseen long-horizon tasks: on LIBERO-Pro Long, ASPIRE achieves 31% success versus 4% for prior methods despite their use of test-time reasoning and retries. Finally, simulation-discovered skills provide initial evidence of sim-to-real transfer, substantially reducing real-robot programming effort across different embodiments and robot APIs.

nvidia NVIDIA
·
Jun 29 2

PatchBench: Evaluating AI Agents for Vulnerability Patching

AI agents have recently demonstrated strong performance in automated vulnerability patching. However, existing evaluations often validate a patch only by testing whether the provided Proof-of-Concept (PoC) input still triggers a crash. This leaves two key threats to validity: agents may reproduce memorized historical developer patches, or they may generate surface-level fixes that only suppress the reported crash. We study these concerns for C/C++ vulnerability patching. We introduce a patch similarity metric to detect memorized patches. On average, 25% of the agent patches exhibit substantial similarity to historical developer patches, indicating that patch memorization is a real threat to the validity of vulnerability patching evaluations. Meanwhile, agents also frequently exploit benchmark structures to pass patch validation by patching on the crash stack trace to suppress the crash, rather than localizing and fixing the root cause of the vulnerabilities. To handle these issues, we propose PatchBench, a new benchmark for evaluating AI agents on realistic vulnerability patching tasks. PatchBench selects vulnerabilities whose ground-truth fixes lie outside the crash stack and uses vulnerability transplant and code mutations to migrate historical vulnerabilities into new repository contexts, reducing the risks of surface-level fixes and patch memorization. We develop new patch validation methods that thoroughly evaluate both security and semantic correctness of agent patches. Across 11 state-of-the-art agents, including the top three AIxCC agents, the original PoC-only validation inflates the patching task solve rate of agents by 1.83times on average. Our results reveal key limitations of current patching agents and point to future research directions for more reliable vulnerability repair.

  • 6 authors
·
Sep 2

Diagnosis Before Recovery: Turning Agent Failures into Selective Self-Correction

Self-correction is particularly useful when a failure constrains the next repair. Coding agents benefit from this property because compilers, tests, and execution traces turn many failures into typed recovery signals, but broad language-agent tasks often expose only a coarse task failure. This creates a tension for generic recovery playbooks: they broaden the agent's context precisely when the system needs a narrower repair interface, mixing incompatible signals for invalid actions, missing procedures, and strict-format errors. Our insight is that development-set failures can recover part of the missing diagnostic substrate by deciding which recovery interventions are admissible before test-time correction. We propose DARC, a diagnosis-guided recovery harness that profiles task-family failure modes, prunes mismatched interventions from a shared recovery library, and freezes a verifier-selected success-cost policy for deployment. This causal order makes correction selective: the harness first determines what kind of failure can be repaired, then decides how much recovery evidence to spend. In ALFWorld, AppWorld, and XBRL Finance, the same protocol yields an action-validity harness, a procedural-recovery fallback, and a format-precision retrieval policy; in each evaluated setting it improves average task performance over base agents and broad playbooks while reducing environment steps or retrieval budget. Our experiments show that failures need not trigger uniformly more context: DARC turns self-correction from prompt expansion into recovery-interface design. DARC provides a practical route toward more reliable agents in domains where compiler-like feedback is absent: making failures actionable before making contexts larger.

  • 9 authors
·
Aug 11

AgentCheck: A Reproduce-Intervene-Mitigate Workbench for LLM Agents over MCP

Tool-using LLM agents are mostly evaluated assuming all tools work. When a tool times out, returns a week-stale value, or has its description poisoned in deployment, the developer needs a controlled way to reproduce the failure, test a fix, and confirm the fix worked before deployment. We present AgentCheck, an open-source web workbench that turns an MCP server into an intervention surface. AgentCheck runs an agent against its real tools and records every tool response, then re-runs the agent with the response perturbed by a fault (12 types) injector. Matching tool calls are replayed from cache, and later tool calls go live after the agent diverges. This yields a reproduce-intervene-confirm loop: the developer toggles a mitigation, re-runs against the identical fault, and sees if the failure goes away. Scoring has two parts: deterministic pass/fail rules, plus an LLM judge for interpretive labels, validated against human annotations. Across five agents, the best passes 105/120 scenarios and the weakest only 77. The failures are usually silent, confident use of incorrect tool outputs rather than crashes. On the weakest agent, a retry mitigation raises success on timeout error faults from as few as 30% of cases to 100%, whereas stale-data faults remain near 3-4 of 10 regardless of the mitigation. AgentCheck makes these failure modes reproducible, comparable, and verifiable before deployment.

  • 2 authors
·
Jul 13

Diagnosis-Driven Automatic Repair for Agentic Workflow via Symbolic Inference

Platform-orchestrated agentic workflows have become a popular paradigm for developing LLM-based applications. However, their reliability remains a major challenge due to the uncertainty of LLM outputs, complex inter-node dependencies, and heterogeneous tool interactions. Existing agentic workflow optimization and agent enhancement methods primarily rely on trajectory-level feedback. Without explicitly identifying the underlying failure root causes, their resulting repair plans are often insufficiently targeted. We propose FlowFixer, a diagnosis-driven automated repair framework for agentic workflows. FlowFixer first transforms workflow executions into unified symbolic traces and performs symbolic inference to derive executable behavioral specifications that capture node correctness, temporal dependencies, and causal relationships. Based on specification verification, it conducts failure attribution and root cause analysis, and then generates targeted repair patches. To reduce verification costs, FlowFixer further employs a multi-dimensional pre-execution assessment to filter infeasible repairs before dynamic verification. We evaluate FlowFixer on workflow failures collected from three popular development platforms: Dify, Coze and n8n. Results show that FlowFixer achieves a repair success rate of 71.3%, outperforming state-of-the-art baselines by 11.9% to 27.6%. It also improves failure attribution accuracy by 4.8% to 33.1% and root cause analysis accuracy by 15.3% to 38.8%. This work offers a new perspective on reliable diagnosis and repair of agentic workflows through symbolic modeling and inference.

  • 8 authors
·
Jul 2

A Survey of Learning-based Automated Program Repair

Automated program repair (APR) aims to fix software bugs automatically and plays a crucial role in software development and maintenance. With the recent advances in deep learning (DL), an increasing number of APR techniques have been proposed to leverage neural networks to learn bug-fixing patterns from massive open-source code repositories. Such learning-based techniques usually treat APR as a neural machine translation (NMT) task, where buggy code snippets (i.e., source language) are translated into fixed code snippets (i.e., target language) automatically. Benefiting from the powerful capability of DL to learn hidden relationships from previous bug-fixing datasets, learning-based APR techniques have achieved remarkable performance. In this paper, we provide a systematic survey to summarize the current state-of-the-art research in the learning-based APR community. We illustrate the general workflow of learning-based APR techniques and detail the crucial components, including fault localization, patch generation, patch ranking, patch validation, and patch correctness phases. We then discuss the widely-adopted datasets and evaluation metrics and outline existing empirical studies. We discuss several critical aspects of learning-based APR techniques, such as repair domains, industrial deployment, and the open science issue. We highlight several practical guidelines on applying DL techniques for future APR studies, such as exploring explainable patch generation and utilizing code features. Overall, our paper can help researchers gain a comprehensive understanding about the achievements of the existing learning-based APR techniques and promote the practical application of these techniques. Our artifacts are publicly available at https://github.com/QuanjunZhang/AwesomeLearningAPR.

  • 5 authors
·
Jan 9, 2023

GAMMA: Revisiting Template-based Automated Program Repair via Mask Prediction

Automated program repair (APR) aims to fix software bugs without human intervention and template-based APR has been widely investigated with promising results. However, it is challenging for template-based APR to select the appropriate donor code, which is an important repair ingredient for generating candidate patches. Inappropriate donor code may cause plausible but incorrect patch generation even with correct fix patterns, limiting the repair performance. In this paper, we aim to revisit template-based APR, and propose GAMMA, to directly leverage large pre-trained language models for donor code generation. Our main insight is that instead of retrieving donor code in the local buggy file, we can directly predict the correct code tokens based on the context code snippets and repair patterns by a cloze task. Specifically, (1) GAMMA revises a variety of fix templates from state-of-the-art template-based APR techniques (i.e., TBar) and transforms them into mask patterns. (2) GAMMA adopts a pre-trained language model to predict the correct code for masked code as a fill-in-the-blank task. The experimental results demonstrate that GAMMA correctly repairs 82 bugs on Defects4J-v1.2, which achieves 20.59\% (14 bugs) and 26.15\% (17 bugs) improvement over the previous state-of-the-art template-based approach TBar and learning-based one Recoder. Furthermore, GAMMA repairs 45 bugs and 22 bugs from the additional Defects4J-v2.0 and QuixBugs, indicating the generalizability of GAMMA in addressing the dataset overfitting issue. We also prove that adopting other pre-trained language models can provide substantial advancement, e.g., CodeBERT-based and ChatGPT-based GAMMA is able to fix 80 and 67 bugs on Defects4J-v1.2, indicating the scalability of GAMMA. Overall, our study highlights the promising future of adopting pre-trained models to generate correct patches on top of fix patterns.

  • 6 authors
·
Sep 17, 2023

ExecCritic: Learn to Test, Test to Improve for Coding Agents

Execution feedback can guide coding agents toward correct repository repairs, but only when the tests capture the behavior requested by the issue. Agent-generated tests can encode incomplete or incorrect behavioral targets; when the same trajectory writes both the patch and the test, their errors can agree and create false confidence. We introduce ExecCritic, combining a test--verify--revise scaffold with a role-specific reinforcement learning recipe for training agents within it. The scaffold separates test construction from source-code repair: a Test agent independently generates repository-native tests, a fail-closed harness qualifies and freezes them, and a Repair agent revises source code from their execution feedback without changing the tests. Both roles use Qwen-3.5-35B-A3B as the backbone and are trained separately. In Learn to Test, the Test agent learns to produce behaviorally valid tests that distinguish correct from incorrect patches. In Test to Improve, the Repair agent learns both direct task resolution and feedback-guided revision. On SWE-bench Verified, test quality determines whether feedback helps: holding the base Repair agent fixed, tests from the base Test agent reduce resolved rate from a no-test baseline of 61.2% to 57.3%, whereas tests from GPT-5.6-sol raise it to 65.3%. Role-specific post-training raises the Qwen Test agent's Base-to-Gold success from 22.2% to 62.2%; composing the two post-trained Qwen agents reaches 72.6%, an 11.4-point gain over the original no-test baseline without stronger-model or Oracle feedback at evaluation time. Code is publicly available at https://github.com/MSR-Orchard/execcritic.

  • 10 authors
·
Sep 7

SkillScriptBench: Benchmarking Self-Evolution of Executable Agent Skill Packages Beyond Markdown

Executable Agent Skills combine natural-language instructions and scripts into reusable packages for LLM agents, and revising them requires fixing errors without breaking correct behavior. Existing benchmarks do not systematically distinguish documentation repair, script repair, and preservation when evaluating skill self-evolution. We introduce SkillScriptBench, a 350-task benchmark designed to evaluate these capabilities separately. From a survey of over 35,000 GitHub-hosted Skill roots, we select 100 packages and construct 150 repair tasks. Each task pairs a package containing injected script faults with a maintenance request and executable checks of the required behavior. A complementary controlled track contains 200 tasks from 50 packages, each evaluated under the same maintenance request in four states: clean, documentation faults, script faults, and faults in both. Across four LLMs, methods that edit both documentation and scripts can repair script faults but do not consistently outperform Markdown-only revision on documentation repair or preservation. We therefore introduce AST-Guided Skill Revision, which uses abstract syntax trees and calling relationships to link maintenance requirements to relevant code locations. It restricts script edits to these locations and updates the documentation to match the revised scripts. Averaged across models, this revision stage yields absolute gains in repair success of 21.9% for Raw Package and 27.7% for CoEvoSkills on faulty packages. Absolute gains in the proportion of tasks solved in all three runs reach 20.8% and 31.5%, respectively, indicating more consistent repair success across repeated runs.

  • 13 authors
·
Oct 1

RepoRescue: An Empirical Study of LLM Agents on Whole-Repository Compatibility Rescue

Open-source libraries and tools are widely reused, but compatibility maintenance is expensive. Once maintainers leave, useful repositories can stop working as runtimes and dependencies evolve. We study whether LLM agents can adapt old repositories to modern environments, a task we call compatibility rescue. Unlike bug repair, compatibility rescue starts from a repository that worked in its original environment but fails after ecosystem drift. RepoRescue gives agents only the repository and its failing modern environment; the agent must diagnose the failure, locate affected code, and produce a source-code rescue that restores the historical test suite. We build RepoRescue from 193 Python and 122 Java repositories, each verified to pass historically and fail after modernization. We evaluate five deployed agent systems on Python and three on Java. Beyond full-patch pass rate, we rerun patches after removing test-file edits to measure source-only repair, add a runtime-enforced regime that blocks test edits, and validate practical use for repositories whose suites pass after rescue. We find that Claude Code systems sometimes edit failing tests even when prompted not to; with runtime blocking, Kimi still rescues 41.5% of repositories. Systems are complementary: their union reaches 62.7%, exceeding the best single system by 10.9 points. Difficulty concentrates in cross-file coordination: on 14 repositories requiring coordinated whole-codebase changes, GPT-5.2 through Codex passes all 14, while every Claude Code system passes at most two. Finally, a passing suite is only an initial signal: among 34 unmaintained Python candidates whose suites pass after rescue, 22 work in realistic scenarios and 12 pass bug-hunt with patches that address the compatibility failure. RepoRescue benchmarks compatibility rescue with source-only auditing, runtime enforcement, practical validation, and reasoning labels.

RAP-Gen: Retrieval-Augmented Patch Generation with CodeT5 for Automatic Program Repair

Automatic program repair (APR) is crucial to reduce manual debugging efforts for developers and improve software reliability. While conventional search-based techniques typically rely on heuristic rules or a redundancy assumption to mine fix patterns, recent years have witnessed the surge of deep learning (DL) based approaches to automate the program repair process in a data-driven manner. However, their performance is often limited by a fixed set of parameters to model the highly complex search space of APR. To ease such burden on the parametric models, in this work, we propose a novel Retrieval-Augmented Patch Generation framework (RAP-Gen) by explicitly leveraging relevant fix patterns retrieved from a codebase of previous bug-fix pairs. Specifically, we build a hybrid patch retriever to account for both lexical and semantic matching based on the raw source code in a language-agnostic manner, which does not rely on any code-specific features. In addition, we adapt a code-aware language model CodeT5 as our foundation model to facilitate both patch retrieval and generation tasks in a unified manner. We adopt a stage-wise approach where the patch retriever first retrieves a relevant external bug-fix pair to augment the buggy input for the CodeT5 patch generator, which synthesizes a ranked list of repair patch candidates. Notably, RAP-Gen is a generic APR framework that can flexibly integrate different patch retrievers and generators to repair various types of bugs. We thoroughly evaluate RAP-Gen on three benchmarks in two programming languages, including the TFix benchmark in JavaScript, and Code Refinement and Defects4J benchmarks in Java, where the bug localization information may or may not be provided. Experimental results show that RAP-Gen significantly outperforms previous state-of-the-art approaches on all benchmarks, e.g., repairing 15 more bugs on 818 Defects4J bugs.

  • 4 authors
·
Sep 12, 2023

APRMCTS: Improving LLM-based Automated Program Repair with Iterative Tree Search

Automated Program Repair (APR) attempts to fix software bugs without human intervention, which plays a crucial role in software development and maintenance. Recently, with the advances in Large Language Models (LLMs), a rapidly increasing number of APR techniques have been proposed with remarkable performance. However, existing LLM-based APR techniques typically adopt trial-and-error strategies, which suffer from two major drawbacks: (1) inherently limited patch effectiveness due to local exploration, and (2) low search efficiency due to redundant exploration. In this paper, we propose APRMCTS, which uses iterative tree search to improve LLM-based APR. APRMCTS incorporates Monte Carlo Tree Search (MCTS) into patch searching by performing a global evaluation of the explored patches and selecting the most promising one for subsequent refinement and generation. APRMCTS effectively resolves the problems of falling into local optima and thus helps improve the efficiency of patch searching. Our experiments on 835 bugs from Defects4J demonstrate that, when integrated with GPT-3.5, APRMCTS can fix a total of 201 bugs, which outperforms all state-of-the-art baselines. Besides, APRMCTS helps GPT-4o-mini, GPT-3.5, Yi-Coder-9B, and Qwen2.5-Coder-7B to fix 30, 27, 37, and 28 more bugs, respectively. More importantly, APRMCTS boasts a significant performance advantage while employing small patch size (16 and 32), notably fewer than the 500 and 10,000 patches adopted in previous studies. In terms of cost, compared to existing state-of-the-art LLM-based APR methods, APRMCTS has time and monetary costs of less than 20% and 50%, respectively. Our extensive study demonstrates that APRMCTS exhibits good effectiveness and efficiency, with particular advantages in addressing complex bugs.

  • 5 authors
·
Jul 2, 2025

SWE-Hub: A Unified Production System for Scalable, Executable Software Engineering Tasks

Progress in software-engineering agents is increasingly constrained by the scarcity of executable, scalable, and realistic data for training and evaluation. This scarcity stems from three fundamental challenges in existing pipelines: environments are brittle and difficult to reproduce across languages; synthesizing realistic, system-level bugs at scale is computationally expensive; and existing data predominantly consists of short-horizon repairs, failing to capture long-horizon competencies like architectural consistency. We introduce SWE-Hub, an end-to-end system that operationalizes the data factory abstraction by unifying environment automation, scalable synthesis, and diverse task generation into a coherent production stack. At its foundation, the Env Agent establishes a shared execution substrate by automatically converting raw repository snapshots into reproducible, multi-language container environments with standardized interfaces. Built upon this substrate, SWE-Scale engine addresses the need for high-throughput generation, combining cross-language code analysis with cluster-scale validation to synthesize massive volumes of localized bug-fix instances. Bug Agent generates high-fidelity repair tasks by synthesizing system-level regressions involving cross-module dependencies, paired with user-like issue reports that describe observable symptoms rather than root causes. Finally, SWE-Architect expands the task scope from repair to creation by translating natural-language requirements into repository-scale build-a-repo tasks. By integrating these components, SWE-Hub establishes a unified production pipeline capable of continuously delivering executable tasks across the entire software engineering lifecycle.

  • 14 authors
·
Feb 27

CREF: An LLM-based Conversational Software Repair Framework for Programming Tutors

Program repair techniques offer cost-saving benefits for debugging within software development and programming education scenarios. With the proven effectiveness of Large Language Models (LLMs) in code-related tasks, researchers have explored their potential for program repair. However, it is crucial to recognize that existing repair benchmarks may have influenced LLM training data, potentially causing data leakage. To evaluate LLMs' realistic repair capabilities, (1) we introduce an extensive, non-crawled benchmark, referred to as TutorCode, comprising 1,239 C++ defect codes and associated information such as tutor guidance, solution description, failing test cases, and the corrected code. Our work assesses the repair performance of 12 LLMs on TutorCode, measuring repair correctness (TOP-5 and AVG-5) and patch precision (RPSR). (2) We then provide a comprehensive investigation into which types of extra information can help LLMs improve their performance in repairing defects. Among these types, tutor guidance was found to be the most effective information in enhancing LLM repair capabilities. To fully harness LLMs' conversational capabilities and the benefits of augmented information, (3) we introduce a novel conversational semi-automatic repair framework CREF assisting human tutor. It demonstrates a remarkable AVG-5 improvement of 17.2%-24.6% compared to the baseline, achieving an impressive AVG-5 of 76.6% when utilizing GPT-4. These results highlight the potential for enhancing LLMs' repair capabilities through interactions with tutors and historical conversations involving incorrect responses. The successful application of CREF in a real-world educational setting demonstrates its effectiveness in reducing tutors' workload and improving students' learning experience, while also showcasing its promise for facilitating other software engineering tasks, such as code review.

  • 8 authors
·
Jun 19, 2024

Lost in Recovery: Demystifying Recovery Behavior of Computer-Use Agents via Goal-Oriented Action Replay

Recent advances in large (vision) language models have enabled computer-use agents that automate digital workflows via fine-grained keyboard and mouse operations. However, such agents remain fragile in long-horizon settings, where errors accumulate and executed actions leave unintended side effects, making the ability to recover from failures critical. Yet, existing remedies remain inadequate: environment resets are infeasible in proprietary settings, action replay is prohibitively expensive over long horizons, and API-based rollback is limited to web environments, leaving model-based recovery largely unexplored. To address this gap, we present ReTrace, a scalable evaluation framework for systematically studying recovery behavior in computer-use agents. We formalize Transition-Consistent Recovery: identical downstream actions from the recovered and target states must yield identical outcomes. We operationalize this criterion through goal-oriented action replay following controlled error injection. Using ReTrace, we present the first systematic study of autonomous, model-based recovery, revealing that (i) ideal recovery can unlock model's latent task completion capabilities, (ii) current computer-use agents fail to exploit their latent recovery capabilities, and (iii) accurate model-based recovery yields measurable end-to-end gains. Together, these findings establish recovery as a fundamental capability for building reliable computer-use agents. Our code and dataset is available at https://github.com/BangProx/ReTRACE.

kaist-ai KAIST AI
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Oct 19 3

SWE-Doctor: Guiding Software Engineering Agents with Runtime Diagnosis from Multi-Faceted Bug Reproduction Tests

Large language model (LLM)-based software engineering agents are increasingly developed to resolve software issues by generating patches from issue reports and code repositories. Bug reproduction tests (BRTs) are an important building block for such agents and have been shown useful for patch validation. However, it remains unclear whether BRTs can also help the more central stage of patch generation. We first conduct a preliminary study and find that directly using advanced BRT generators to guide patch generation is not beneficial: fail-to-fail BRTs can mislead agents, while even fail-to-pass BRTs bring limited or negative gains. Our analysis reveals two reasons: fail-to-pass BRTs may cover only one manifestation of the reported issue, leading to partial patches, whereas fail-to-fail BRTs are unreliable as direct patch-generation targets. Motivated by these insights, we propose SWE-Doctor, a software issue resolution agent that guides patch generation with runtime diagnoses derived from multi-faceted BRT executions. SWE-Doctor first generates multi-faceted BRTs for different behavioral requirements stated in the issue, then executes and debugs these BRTs to construct runtime-grounded diagnosis records, and finally uses the diagnoses together with localization information inferred during BRT generation to guide patch generation and reduce partial patches. We evaluate SWE-Doctor on Python bug-fixing issues from the widely adopted SWE-bench Verified and SWE-bench Pro across five LLM backends. SWE-Doctor consistently outperforms existing agents across all 10 LLM-benchmark combinations, achieving average resolution rates of 75.7% on SWE-bench Verified and 59.4% on SWE-bench Pro. In particular, on the more challenging SWE-bench Pro, SWE-Doctor improves the average resolution rate by 8.0-8.9 percentage points over the baseline agents.

  • 6 authors
·
Jun 30

RefAgent: A Multi-agent LLM-based Framework for Automatic Software Refactoring

Large Language Models (LLMs) have substantially influenced various software engineering tasks. Indeed, in the case of software refactoring, traditional LLMs have shown the ability to reduce development time and enhance code quality. However, these LLMs often rely on static, detailed instructions for specific tasks. In contrast, LLM-based agents can dynamically adapt to evolving contexts and autonomously make decisions by interacting with software tools and executing workflows. In this paper, we explore the potential of LLM-based agents in supporting refactoring activities. Specifically, we introduce RefAgent, a multi-agent LLM-based framework for end-to-end software refactoring. RefAgent consists of specialized agents responsible for planning, executing, testing, and iteratively refining refactorings using self-reflection and tool-calling capabilities. We evaluate RefAgent on eight open-source Java projects, comparing its effectiveness against a single-agent approach, a search-based refactoring tool, and historical developer refactorings. Our assessment focuses on: (1) the impact of generated refactorings on software quality, (2) the ability to identify refactoring opportunities, and (3) the contribution of each LLM agent through an ablation study. Our results show that RefAgent achieves a median unit test pass rate of 90%, reduces code smells by a median of 52.5%, and improves key quality attributes (e.g., reusability) by a median of 8.6%. Additionally, it closely aligns with developer refactorings and the search-based tool in identifying refactoring opportunities, attaining a median F1-score of 79.15% and 72.7%, respectively. Compared to single-agent approaches, RefAgent improves the median unit test pass rate by 64.7% and the median compilation success rate by 40.1%. These findings highlight the promise of multi-agent architectures in advancing automated software refactoring.

  • 3 authors
·
Nov 4, 2025

CUA-SWE: When Computer-Use Agents Meet Visual Software Engineering

Software development requires more than editing code: developers repeatedly run software, interact with its interfaces, visually inspect its behavior, and use these observations to decide what to change next and whether a change works. Existing coding agents and computer-use agents are largely studied in isolation, leaving this integrated development process underexplored. Diagnosing a runtime interaction failure requires agents to connect visual observations with the responsible code, then use the application again to verify the repair. We introduce CUA-SWE, a benchmark, environment, and evaluation pipeline for software engineering with computer use. Beyond studying how GUI feedback supports diagnosis and repair, we ask whether agents can complete software engineering tasks when required specification or operational information is available only through the running application's visual interface. CUA-SWE spans four software engineering domains and requires agents to modify code and configuration, execute commands, interact with running software, and inspect visual feedback within the same task. Each task includes deterministic, task-specific tests that verify whether the resulting software satisfies the requirements and preserves specified behavior. Our evaluation characterizes how frontier agents combine source-level execution with application screenshots and graphical interaction to produce verified software changes. We examine performance across domains and task information requirements, alongside the development behaviors associated with successful repairs. CUA-SWE provides a unified testbed for studying how agents use visual feedback and interaction to guide software engineering, with executable correctness criteria for the resulting software.

SWE-bench Science: Can Coding Agents Resolve Engineering Tasks in Science?

Software increasingly functions as part of the scientific instrument itself, making failures in scientific code capable of compromising not only program behavior but also the evidence underlying scientific conclusions. Yet existing evaluations of coding agents largely emphasize aggregate task success, providing limited insight into why agents fail when repairing scientific software. We introduce SWE-bench Science, a repository-level benchmark for scientific software engineering comprising 119 tasks from 98 GitHub repositories across 20 scientific domains. Each task is organized into one of three paradigms: Issue-driven, Expert-exploratory, and Engineering-integration. Even the best-performing agent, Claude Code with Opus-5 (max), achieves a pass@1 below 50\%, highlighting the substantial challenges posed by scientific software engineering. We identify four recurring failure mechanisms: deficits in scientific knowledge or abstraction, misguided exploration or surface-level repair, incomplete repair coverage or system integration, and failures to generalize scientific knowledge beyond observed cases in our analysis. We further conduct a paired ablation that removes explicit scientific guidance while preserving the repository and executable engineering context. The results show that scientific knowledge is not uniformly beneficial: well-grounded information can constrain repair and improve average performance and token efficiency, whereas poorly aligned guidance can induce anchoring and does not necessarily improve exact repair success. Together, SWE-bench Science provides a broad testbed for studying both the capabilities and failure mechanisms of coding agents in scientific software engineering.

OpenMOSS-Team OpenMOSS
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Aug 19 4

Teaching Agents to Code Reliably

Autonomous coding agents solve repository issues by reading code, running commands, editing files, and submitting patches. Extra inference-time compute yields gains only when it produces a useful repair and supplies reliable evidence for choosing one. Three behaviors decide both, and we argue they are teachable rather than byproducts of scale, so a policy can carry them instead of a scaffold. Location diversity remains narrow, since attempts return to the same site and extra samples add no coverage. Edit diversity is left unexploited, since methodologies that differ resolve complementary issues no single run reaches. Verification misleads, since a test the agent writes for its own patch accepts many incorrect ones. Directing search by execution feedback and scoring each patch against its own reverted tree resolves 52.8% of SWE-bench Verified using 48.1% of the agent-steps an eight-sample baseline spends. Training moves these behaviors into the policy. On the 270 issues held out from SFT and RL training, weighted supervised fine-tuning raises pass@1 from 31.9% to 35.2% and pass@8 from 46.7% to 51.1%. A reinforcement objective then trains the verifier against gold-labeled repairs and incorrect variants, crediting the assertions that detect them. It raises pass@1 to 43.0% and pass@8 to 60.7%, lifts verifier precision from 26.8% to 41.7%, and more than halves false acceptance. Resolution improves on two of three out-of-distribution suites and verifier precision on all three, and the gains hold at 7B, 14B, and 30B against published coder baselines.

  • 6 authors
·
Oct 1

Impact of Code Language Models on Automated Program Repair

Automated program repair (APR) aims to help developers improve software reliability by generating patches for buggy programs. Although many code language models (CLM) are developed and effective in many software tasks such as code completion, there has been little comprehensive, in-depth work to evaluate CLMs' fixing capabilities and to fine-tune CLMs for the APR task. Firstly, this work is the first to evaluate ten CLMs on four APR benchmarks, which shows that surprisingly, the best CLM, as is, fixes 72% more bugs than the state-of-the-art deep-learning (DL)-based APR techniques. Secondly, one of the four APR benchmarks was created by us in this paper to avoid data leaking for a fair evaluation. Thirdly, it is the first work to fine-tune CLMs with APR training data, which shows that fine-tuning brings 31%-1,267% improvement to CLMs and enables them to fix 46%-164% more bugs than existing DL-based APR techniques. Fourthly, this work studies the impact of buggy lines, showing that CLMs, as is, cannot make good use of the buggy lines to fix bugs, yet fine-tuned CLMs could potentially over-rely on buggy lines. Lastly, this work analyzes the size, time, and memory efficiency of different CLMs. This work shows promising directions for the APR domain, such as fine-tuning CLMs with APR-specific designs, and also raises awareness of fair and comprehensive evaluations of CLMs and calls for more transparent reporting of open-source repositories used in the pre-training data to address the data leaking problem.

  • 4 authors
·
Feb 9, 2023

Repair-R1: Better Test Before Repair

APR (Automated Program Repair) aims to automatically locate program defects, generate patches and validate the repairs. Existing techniques for APR are often combined with LLMs (Large Language Models), which leverages the code-related knowledge of LLMs to improve repair effectiveness. Current LLM-based APR methods typically utilize test cases only during the inference stage, adopting an iterative approach that performs repair first and validates it through test execution afterward. This conventional paradigm neglects two important aspects: the potential contribution of test cases in the training phase, and the possibility of leveraging testing prior to repair. To address this, we propose Repair-R1, which introduces test cases into the model's training phase and shifts test generation to precede repair. The model is required to first generate discriminative test cases that can distinguish defective behaviors, and then perform repair based on these tests. This enables the model to better locate defects and understand the underlying causes of defects, thereby improving repair effectiveness. We implement Repair-R1 with three different backbone models, using RL (reinforcement learning) to co-optimize test generation and bug repair. Experimental results on four widely adopted benchmarks demonstrate the superiority of Repair-R1. Specially, compared to vanilla models, Repair-R1 improves repair success rate by 2.68\% to 48.29\%, test generation success rate by 16.38\% to 53.28\%, and test coverage by 0.78\% to 53.96\%. We publish the code and weights at https://github.com/Tomsawyerhu/APR-RL and https://huggingface.co/tomhu/Qwen3-4B-RL-5000-step.

  • 3 authors
·
Jul 30, 2025 2

Debug2Fix: Supercharging Coding Agents with Interactive Debugging Capabilities

While significant progress has been made in automating various aspects of software development through coding agents, there is still significant room for improvement in their bug fixing capabilities. Debugging and investigation of runtime behavior remains largely a manual, developer-driven process. Popular coding agents typically rely on either static analysis of the code or iterative test-fix cycles, which is akin to trial and error debugging. We posit that there is a wealth of rich runtime information that developers routinely access while debugging code, which agents are currently deprived of due to design limitations. Despite how prevalent debuggers are in modern IDEs and command-line tools, they have surprisingly not made their way into coding agents. In this work, we introduce Debug2Fix, a novel framework that incorporates interactive debugging as a core component of a software engineering agent via a subagent architecture. We incorporate debuggers for Java and Python into our agent framework and evaluate against GitBug-Java and SWE-Bench-Live and achieve >20% improvement in performance compared to the baseline for certain models. Furthermore, using our framework, we're able to make weaker models like GPT-5 and Claude Haiku 4.5 match or exceed the performances of stronger models like Claude Sonnet 4.5, showing that better tool design is often just as important as switching to a more expensive model. Finally, we conduct systematic ablations demonstrating the importance of both the subagent architecture and debugger integration.

  • 2 authors
·
Feb 20

Model or Harness? An Interaction-Centric Taxonomy for Localizing Agent Failures

Existing evaluations often reduce agent failures to system-level outcomes, obscuring where the fault originated and which intervention would improve the agent system. This creates a repair-assignment problem: the same visible failure may call for model post-training, harness engineering, environment redesign, or benchmark repair depending on its source. Because agent behavior emerges from interactions among models, harnesses, users, tools, memory, and environments, outcome-level labels are often insufficient for improvement. Most failure taxonomies do little to resolve this problem because they are benchmark-specific and lack a shared structure. We introduce an interaction-centric taxonomy that localizes failures to the interactions in which they originate and identifies the responsible component. It organizes 41 failure modes by assigning each to an edge between two components and a fault side indicating where the repair belongs. This makes the taxonomy actionable: model-side failures identify targets for post-training, harness-side failures point to scaffolding and tool-integration fixes, and environment or grader failures reveal evaluation conditions requiring redesign. The schema applies across agent architectures, from coding assistants to long-horizon personal assistants and multi-agent systems. We ground the taxonomy in worked examples from public benchmarks, model system cards, published reports, and logged agent trajectories, and evaluate its reproducibility using independent reasoning agents as judges. Across four frontier models, the strongest judge reaches Cohen's κ=0.76 against human category labels, suggesting that the categories capture shared structure rather than annotator-specific preferences.

ScaleAI Scale AI
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Jul 29 2

Favia: Forensic Agent for Vulnerability-fix Identification and Analysis

Identifying vulnerability-fixing commits corresponding to disclosed CVEs is essential for secure software maintenance but remains challenging at scale, as large repositories contain millions of commits of which only a small fraction address security issues. Existing automated approaches, including traditional machine learning techniques and recent large language model (LLM)-based methods, often suffer from poor precision-recall trade-offs. Frequently evaluated on randomly sampled commits, we uncover that they are substantially underestimating real-world difficulty, where candidate commits are already security-relevant and highly similar. We propose Favia, a forensic, agent-based framework for vulnerability-fix identification that combines scalable candidate ranking with deep and iterative semantic reasoning. Favia first employs an efficient ranking stage to narrow the search space of commits. Each commit is then rigorously evaluated using a ReAct-based LLM agent. By providing the agent with a pre-commit repository as environment, along with specialized tools, the agent tries to localize vulnerable components, navigates the codebase, and establishes causal alignment between code changes and vulnerability root causes. This evidence-driven process enables robust identification of indirect, multi-file, and non-trivial fixes that elude single-pass or similarity-based methods. We evaluate Favia on CVEVC, a large-scale dataset we made that comprises over 8 million commits from 3,708 real-world repositories, and show that it consistently outperforms state-of-the-art traditional and LLM-based baselines under realistic candidate selection, achieving the strongest precision-recall trade-offs and highest F1-scores.

  • 3 authors
·
Feb 12 2

A Unified Issue Resolution Benchmark for Requirement Clarification, Planning, and Code Generation for Coding Agents

Large language model-powered coding agents are increasingly used to modify existing code repositories, for example, by adding features or fixing bugs. Yet existing repository-level benchmarks typically evaluate only whether the final patch passes tests. Satisfying a user request requires a long chain of interdependent reasoning and decisions: an agent must recover explicit and implicit requirements, formulate a repository-grounded implementation plan, and translate it into correct code. A pass/fail outcome cannot characterize how an unsuccessful trajectory diverges from the requirements and implementation process needed for a correct patch. To address this gap, we introduce SWE-RPG, a repository-level benchmark that combines executable patch evaluation with validated ground-truth references (GTs) for (1) Requirement Clarification and (2) Implementation Planning. These intermediate GTs support retrospective, GT-aligned diagnosis of complete coding-agent trajectories across clarification, planning, code generation, and artifact submission. SWE-RPG comprises 163 tasks from 31 Python and Java repositories, including 113 bug fixes and 50 feature additions. We evaluate 3 coding agents, including Claude Code, Codex, and OpenCode, with 6 large language model backends, including Claude-Sonnet-5 and GPT-5.6-Terra. Results show that the evaluated popular coding agents still struggle to implement user requests in existing repositories, achieving an average resolved rate of only 31.5% on SWE-RPG. Intermediate-GT diagnosis further identifies implicit requirement recovery as the main bottleneck, accounting for 24.5%--46.0% of agent runs. This result suggests implicit-requirement recovery as a key candidate direction for improving coding agents. The benchmark data and evaluation code are available at https://github.com/Xin-Zhou-smu/SWE-RPG-Bench.

  • 14 authors
·
Aug 9

Where LLM Agents Fail and How They can Learn From Failures

Large Language Model (LLM) agents, which integrate planning, memory, reflection, and tool-use modules, have shown promise in solving complex, multi-step tasks. Yet their sophisticated architectures amplify vulnerability to cascading failures, where a single root-cause error propagates through subsequent decisions, leading to task failure. Current systems lack a framework that can comprehensively understand agent error in a modular and systemic way, and therefore fail to detect these errors accordingly. We address this gap with three contributions. First, we introduce the AgentErrorTaxonomy, a modular classification of failure modes spanning memory, reflection, planning, action, and system-level operations. Second, we construct AgentErrorBench, the first dataset of systematically annotated failure trajectories from ALFWorld, GAIA, and WebShop, grounding error analysis in real-world agent rollouts. Third, we propose AgentDebug, a debugging framework that isolates root-cause failures and provides corrective feedback, enabling agents to recover and iteratively improve. Experiments on AgentErrorBench show that AgentDebug achieves 24% higher all-correct accuracy and 17% higher step accuracy compared to the strongest baseline. Beyond detection, the targeted feedback generated by AgentDebug enables LLM agents to iteratively recover from failures, yielding up to 26% relative improvements in task success across ALFWorld, GAIA, and WebShop. These results establish principled debugging as a pathway to more reliable and adaptive LLM agents. The code and data will be available at https://github.com/ulab-uiuc/AgentDebug

TRAJEVAL: Decomposing Code Agent Trajectories for Fine-Grained Diagnosis

Code agents can autonomously resolve GitHub issues, yet when they fail, current evaluation provides no visibility into where or why. Metrics such as Pass@1 collapse an entire execution into a single binary outcome, making it difficult to identify where and why the agent went wrong. To address this limitation, we introduce TRAJEVAL, a diagnostic framework that decomposes agent trajectories into three interpretable stages: search (file localization), read (function comprehension), and edit (modification targeting). For each stage, we compute precision and recall by comparing against reference patches. Analyzing 16,758 trajectories across three agent architectures and seven models, we find universal inefficiencies (all agents examine approximately 22x more functions than necessary) yet distinct failure modes: GPT-5 locates relevant code but targets edits incorrectly, while Qwen-32B fails at file discovery entirely. We validate that these diagnostics are predictive, achieving model-level Pass@1 prediction within 0.87-2.1% MAE, and actionable: real-time feedback based on trajectory signals improves two state-of-the-art models by 2.2-4.6 percentage points while reducing costs by 20-31%. These results demonstrate that our framework not only provides a more fine-grained analysis of agent behavior, but also translates diagnostic signals into tangible performance gains. More broadly, TRAJEVAL transforms agent evaluation beyond outcome-based benchmarking toward mechanism-driven diagnosis of agent success and failure.

  • 9 authors
·
Mar 24

MultiMend: Multilingual Program Repair with Context Augmentation and Multi-Hunk Patch Generation

Context: Bugs in code are inevitable and can lead to severe consequences, ranging from security vulnerabilities to operational failures. Debugging software remains challenging despite advances in testing and verification, often requiring extensive manual effort. Learning-based automated program repair (APR) has shown promise in reducing the time, effort, and cost of manually fixing bugs. However, existing techniques face several challenges, including language-dependent strategies, limited bug context utilization, and difficulties in handling bugs that span multiple locations in the code. Objective: This paper introduces MultiMend, a learning-based APR approach designed to improve repair performance on multiple programming languages with language-independent context augmentation and multi-hunk patch generation. Method: MultiMend fine-tunes a pre-trained encoder-decoder transformer model (CodeT5) to generate bug-fixing patches. It embeds source code lines and applies retrieval-augmented generation to augment the buggy context with relevant lines during patch generation. The approach systematically constructs patches for multi-hunk bugs to reduce the needed patch validations. We evaluate MultiMend on four benchmarks with four programming languages and compare it with state-of-the-art methods. Results: Experimental results show that MultiMend achieves competitive effectiveness and efficiency against compared tools. Across all benchmarks, MultiMend fixes 2,077 bugs, of which 1,455 are identical to the developer's patch, and 106 are for multi-hunk bugs. Both context augmentation and multi-hunk patch generation positively contribute to the results. Conclusion: MultiMend shows promising performance across benchmarks. The findings highlight its applicability to real-world software maintenance and its potential to reduce manual debugging efforts.

  • 3 authors
·
Jan 27, 2025

Copiloting the Copilots: Fusing Large Language Models with Completion Engines for Automated Program Repair

During Automated Program Repair (APR), it can be challenging to synthesize correct patches for real-world systems in general-purpose programming languages. Recent Large Language Models (LLMs) have been shown to be helpful "copilots" in assisting developers with various coding tasks, and have also been directly applied for patch synthesis. However, most LLMs treat programs as sequences of tokens, meaning that they are ignorant of the underlying semantics constraints of the target programming language. This results in plenty of statically invalid generated patches, impeding the practicality of the technique. Therefore, we propose Repilot, a framework to further copilot the AI "copilots" (i.e., LLMs) by synthesizing more valid patches during the repair process. Our key insight is that many LLMs produce outputs autoregressively (i.e., token by token), resembling human writing programs, which can be significantly boosted and guided through a Completion Engine. Repilot synergistically synthesizes a candidate patch through the interaction between an LLM and a Completion Engine, which 1) prunes away infeasible tokens suggested by the LLM and 2) proactively completes the token based on the suggestions provided by the Completion Engine. Our evaluation on a subset of the widely-used Defects4j 1.2 and 2.0 datasets shows that Repilot fixes 66 and 50 bugs, respectively, surpassing the best-performing baseline by 14 and 16 bugs fixed. More importantly, Repilot is capable of producing more valid and correct patches than the base LLM when given the same generation budget.

  • 3 authors
·
Sep 1, 2023

From Failed Trajectories to Reliable LLM Agents: Diagnosing and Repairing Harness Flaws

LLM agents increasingly rely on agent harness: the runtime infrastructure around the base model that defines execution environments, tool interfaces, context, lifecycle orchestration, observability, verification, and governance. Existing self-improving agents and automatic harness evolution methods mainly improve agents through runtime supervision, prompt optimization, workflow search, or harness modification based on final outcomes. However, they often fail to diagnose where the responsible evidence lies in failed trajectories and which harness implementation mechanism causes the unreliable behavior, resulting in broad, indirect, or poorly scoped changes. This paper proposes HarnessFix, a trace-grounded and diagnosis-driven framework for repairing agent harnesses. HarnessFix compiles raw execution traces and harness artifacts into a Harness-aware Trace Intermediate Representation (HTIR), which normalizes fragmented trajectory evidence, captures step-level data-flow and control-flow relations, and aligns runtime steps with the harness artifacts that shape their behavior. It then attributes failures to responsible steps and harness artifacts, and consolidates recurring diagnoses into repair-oriented flaw records. Finally, HarnessFix maps these records to scoped repair operators, generates patches under flaw-specific repair specifications, and accepts them through regression-aware validation. We evaluate HarnessFix on four popular benchmarks, and results show that it improves the performance over the initial harnesses by 6.3% to 18.4%, significantly outperforming human-designed and self-evolution baselines. HarnessFix highlights the value of treating failed trajectories not only as feedback signals, but also as structured evidence for diagnosing and repairing the harness mechanisms behind agent failures.

  • 6 authors
·
Jul 1

CodeTracer: Towards Traceable Agent States

Code agents are advancing rapidly, but debugging them is becoming increasingly difficult. As frameworks orchestrate parallel tool calls and multi-stage workflows over complex tasks, making the agent's state transitions and error propagation hard to observe. In these runs, an early misstep can trap the agent in unproductive loops or even cascade into fundamental errors, forming hidden error chains that make it hard to tell when the agent goes off track and why. Existing agent tracing analyses either focus on simple interaction or rely on small-scale manual inspection, which limits their scalability and usefulness for real coding workflows. We present CodeTracer, a tracing architecture that parses heterogeneous run artifacts through evolving extractors, reconstructs the full state transition history as a hierarchical trace tree with persistent memory, and performs failure onset localization to pinpoint the failure origin and its downstream chain. To enable systematic evaluation, we construct CodeTraceBench from a large collection of executed trajectories generated by four widely used code agent frameworks on diverse code tasks (e.g., bug fixing, refactoring, and terminal interaction), with supervision at both the stage and step levels for failure localization. Experiments show that CodeTracer substantially outperforms direct prompting and lightweight baselines, and that replaying its diagnostic signals consistently recovers originally failed runs under matched budgets. Our code and data are publicly available.

NJU-LINK NJU-LINK Lab
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Apr 12 2

CodeCoR: An LLM-Based Self-Reflective Multi-Agent Framework for Code Generation

Code generation aims to produce code that fulfills requirements written in natural languages automatically. Large language Models (LLMs) like ChatGPT have demonstrated promising effectiveness in this area. Nonetheless, these LLMs often fail to ensure the syntactic and semantic correctness of the generated code. Recently, researchers proposed multi-agent frameworks that guide LLMs with different prompts to analyze programming tasks, generate code, perform testing in a sequential workflow. However, the performance of the workflow is not robust as the code generation depends on the performance of each agent. To address this challenge, we propose CodeCoR, a self-reflective multi-agent framework that evaluates the effectiveness of each agent and their collaborations. Specifically, for a given task description, four agents in CodeCoR generate prompts, code, test cases, and repair advice, respectively. Each agent generates more than one output and prunes away the low-quality ones. The generated code is tested in the local environment: the code that fails to pass the generated test cases is sent to the repair agent and the coding agent re-generates the code based on repair advice. Finally, the code that passes the most number of generated test cases is returned to users. Our experiments on four widely used datasets, HumanEval, HumanEval-ET, MBPP, and MBPP-ET, demonstrate that CodeCoR significantly outperforms existing baselines (e.g., CodeCoT and MapCoder), achieving an average Pass@1 score of 77.8%.

  • 3 authors
·
Jan 13, 2025

Know Before Fix: QA-Driven Repository Knowledge Acquisition for Software Issue Resolution

LLM-based coding agents have significantly advanced automated software issue resolution, yet they remain highly prone to factual errors caused by insufficient repository understanding. Recent methods attempt to mitigate this limitation through pre-repair repository exploration; however, their fix-driven strategies explore repositories without identifying the agent's knowledge gaps, often yielding imprecise context that fails to bridge the underlying understanding deficit. In this paper, we propose ACQUIRE, a QA-driven framework for software issue resolution. Mirroring how experienced developers first comprehend unfamiliar code before attempting a fix, ACQUIRE explicitly acquires repository knowledge prior to repair. The framework decouples knowledge acquisition from patch generation through two stages: in the first stage, a Questioner and an Answerer collaborate to acquire structured repository knowledge, where the Questioner poses targeted questions and the Answerer produces evidence-grounded answers through autonomous exploration; in the second stage, the Resolver leverages the resulting QA knowledge to generate informed patches. By transforming implicit knowledge gaps into explicit, factually reliable understanding, ACQUIRE accelerates knowledge-intensive repair stages and enables more accurate resolution. Experiments on SWE-bench Verified demonstrate that ACQUIRE consistently outperforms representative pre-repair methods, raising Pass@1 by up to 4.4 percentage points with modest additional cost and time.

Agentic Synthesis against Counterexample-Supplemented Sketches

Coding agents can fix a failing example without preserving the domain rule that made it fail, so later generations can repeat the same plausible mistake. We present agentic synthesis against counterexample-supplemented sketches, a repository-native method for systems whose governing policy is discovered during implementation. A human starts with a partial, code-shaped sketch, and a coding agent generates the first implementation. When a concrete failure exposes missing or mistaken policy, an operator explicitly approves the corrected behavior and rule. The agent then revises the sketch and repairs or regenerates code and prompt surfaces for that one counterexample. The full archive preserves provenance; a selected regression set gates each revision before the next candidate is revealed; and periodic clean regeneration tests whether the evolved sketch, rather than prompt history or accumulated examples, carries the learned policy. We demonstrate the method with CatSynth, a synthetic browser application and captured coding-agent experiment. In one open-world run with GPT-5.4-mini, 8 of 14 frozen candidate cases became counterexamples. The rebuild controls inherited that promotion schedule, and all three paths passed the 8 accepted cases. Rebuilding from the evolved sketch passed 19 of 21 withheld cases, compared with 15 of 21 when rebuilding from the initial sketch and replaying all accepted examples. Retaining code across counterexamples required 9 Developer calls and 719 lines of cumulative artifact churn, versus 15 calls and 2,394 lines for replay-all, and passed 18 of 21 withheld cases. These results provide inspectable evidence that the evolved sketch carried reviewed policy and that retaining code reduced rework in this run; with one model and one reveal order, they do not establish general superiority or correctness beyond the encoded checks.

  • 2 authors
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Jul 16

CausalFlow: Causal Attribution and Counterfactual Repair for LLM Agent Failures

Large language model (LLM) agents frequently fail on multi-step tasks involving reasoning, tool use, and environment interaction. While such failures are typically logged or retried heuristically, they contain structured signals about where execution broke down. We introduce CausalFlow, an interventional framework that converts failed agent traces into minimal counterfactual repairs and reusable supervision. CausalFlow models execution traces as sequential chains of dependent steps and computes Causal Responsibility Scores(CRS) via step-level counterfactual intervention to identify failure-inducing steps. For these steps, we generate minimally edited repairs that flip the final outcome to success, producing validated contrastive pairs of the form (wrong step, corrected step). CausalFlow supports two complementary uses: targeted test-time repair that recovers from failures with minimal behavioral drift, and training-time supervision suitable for offline preference optimization or reward modeling. Across four benchmarks spanning mathematical reasoning, code generation, question answering, and medical browsing, CausalFlow converts failed executions into validated minimal repairs with high minimality and causal-consensus scores, and demonstrates that causal attribution is necessary for reliable improvement across diverse agent tasks, outperforming heuristic refinement in complex retrieval settings while producing more localized repairs throughout. These results demonstrate that interventional analysis over structured execution traces provides a principled and scalable mechanism for transforming agent failures into reliability gains and learning-ready supervision.

  • 5 authors
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May 24

MindForge: Teaching Small Language Models Whole-Life-Cycle Software Engineering via Source-Free Program Synthesis

Coding agents have made substantial progress on software engineering tasks that modify existing codebases, including bug fixing and feature implementation. However, constructing a complete program from scratch remains a major challenge: even the frontier models evaluated on ProgramBench fully resolve fewer than 1% of tasks. One obstacle is the lack of scalable training environments for this from-scratch setting, spanning the whole software engineering life cycle, as existing environment-construction frameworks focus only on a single phase in software development. To address this gap, we introduce MindForge, an automated pipeline that converts open-source command-line programs into source-free environments that expose only a compiled reference executable and its documentation. Using MindForge, we construct training environments from repositories disjoint from those in ProgramBench, and curate a high-quality data recipe consisting of program synthesis trajectories using GLM-5.2 as the teacher agent. Fine-tuning Qwen3.6-27B on these trajectories increases its ProgramBench average test pass rate from 37.98% to 49.51%, achieving performance comparable to substantially larger frontier models. Moreover, the fine-tuned model consistently improves over the base model across all seven unseen software engineering benchmarks, spanning long-horizon repository generation and translation, bug fixing, feature implementation, and cross-language issue resolution, with absolute gains of 31.00 points on RepoZero-C2Rust, 14.16 on DeepSWE, 10.70/4.56 on NL2Repo-Bench (with/without tests), 5.04 on SWE-bench Verified, 5.93 on SWE-bench Pro, 5.22 on SWE-bench Multilingual, and 4.94 on FeatBench.

Multi-Objective Fine-Tuning for Enhanced Program Repair with LLMs

Large language models (LLMs) have demonstrated remarkable capabilities on a broad spectrum of downstream tasks. Within the realm of software engineering, specialized tasks on code, such as program repair, present unique challenges, necessitating fine-tuning to unlock state-of-the-art performance. Fine-tuning approaches proposed in the literature for LLMs on program repair tasks are however generally overlooking the need to reason about the logic behind code changes, beyond syntactic patterns in the data. High-performing fine-tuning experiments also usually come at very high computational costs. With MORepair, we propose a novel perspective on the learning focus of LLM fine-tuning for program repair: we not only adapt the LLM parameters to the syntactic nuances of the task of code transformation (objective 1), but we also specifically fine-tune the LLM with respect to the logical reason behind the code change in the training data (objective 2). Such a multi-objective fine-tuning will instruct LLMs to generate high-quality patches. We apply MORepair to fine-tune four open-source LLMs with different sizes and architectures. Experimental results on C++ and Java repair benchmarks show that the implemented fine-tuning effectively boosts LLM repair performance by 7.6% to 10% in Top-10 repair suggestions. We further show that our fine-tuning strategy yields superior performance compared to the incumbent state-of-the-art in fine-tuned models for program repair, Fine-tune-CoT and RepairLLaMA.

  • 8 authors
·
Apr 19, 2024 1

TRUSS: Towards Task-Reliable and User-Safe Automated Agent Skill Generation

Agent Skills package reusable natural language procedures with executable resources, enabling software agents to acquire task specific capabilities without model adaptation. Automatically generating such Skills can improve task performance, yet evaluating a candidate solely from its artifact or final task outcome leaves unresolved which actions the equipped agent will perform and which side effects those actions will produce. We present TRUSS, an evidence guided framework for generating functionally effective and safety reliable Agent Skills. TRUSS first inspects functional claims against source and domain evidence while evaluating the complete artifact under nine predefined safety properties. Candidates admitted by this static gate are loaded by a shadow agent inside a Controllable Execution Environment, where brokered tools expose requested actions to policy enforcement and record their results as provenance preserving execution traces. Functional failures and property violations are linked back to the responsible Skill content and used to guide iterative refinement. We evaluate TRUSS on 168 SkillInject artifacts, 155 SkillSafetyBench cases, and all 187 tasks in SkillGenBench. TRUSS achieves 100.00\% precision and recall in vulnerability detection. Repair reduces attack success from 38.71\% to 19.35\% with GPT 5.5 and from 46.45\% to 29.68\% with GPT 5.4, with zero attack regression. For Skill generation, TRUSS raises task effectiveness from 17.11\% without Skills to 52.94\%, while increasing the benchmark Security rate from 50.80\% to 100.00\%. These results show that execution evidence can expose behavioral failures missed by artifact inspection and can guide Skill generation toward jointly verified functional and safety outcomes.

  • 4 authors
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Aug 17

Automated Repair of TEE Partitioning Issues via DSL-Guided and LLM-Assisted Patching

Trusted Execution Environments (TEEs) provide hardware-based isolation to protect sensitive data and computations from potentially compromised operating systems (OS). However, TEE applications inevitably interact with the untrusted OS through SDK interfaces, and improper partitioning can introduce severe vulnerabilities such as data leakage and code injection. While prior work has proposed static analysis tools to detect such issues, automated repair remains largely unexplored. This problem is particularly challenging due to three TEE-specific factors: the lack of standardized secure development guidelines, the difficulty of extracting semantic information from low-level C code, and the absence of mature testing and validation methods. In this work, we present TEERepair, a framework for automatically repairing bad partitioning issues in TEE applications. Our approach tackles the above challenges by introducing a domain-specific language (DSL) to encode repair rules that express and capture common TEE security patterns, which are instantiated as patch templates with placeholders for context-specific variables. We then leverage large language models (LLMs) to reason about code semantics and synthesize context-aware patches, and further generate test clients to validate the repairs. We evaluate TEERepair on the TEE Partitioning Errors Benchmark (PartitioningE-Bench), achieving a significantly higher repair success rate of 87.6% compared to baselines. Furthermore, applying TEERepair to real-world TEE projects, we submitted 5 repair pull requests, 2 of which have been confirmed and merged by project maintainers.

  • 7 authors
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May 20

An Iterative Test-and-Repair Framework for Competitive Code Generation

Large language models (LLMs) have made remarkable progress in code generation, but competitive programming remains a challenge. Recent training-based methods have improved code generation by using reinforcement learning (RL) with execution feedback. The more recent framework CURE further incorporates test generation into the training process, jointly training a Coder and a Tester within a single model. At inference time, the Coder generates many candidate programs, and the Tester generates tests from the problem description. The candidate who passes the most of the generated tests is selected as the final answer. However, CURE has two critical limitations. First, the Tester never reads any candidate code, so its tests often fail to expose implementation-specific bugs. Second, the Coder generates every candidate from scratch and never learns to fix a buggy program based on a failed test. To address these limitations, we propose FixAudit, which approaches competitive code generation from a new perspective: starting from a single initial candidate, it iteratively improves the candidate through a targeted test-and-repair debugging cycle. The framework trains one shared model with two specialized roles through four stages: the Fixer, which repairs the current candidate based on a failing test, and the Auditor, which reads the candidate code to generate new tests that expose its remaining bugs. We evaluate FixAudit on three benchmarks: APPS, CodeContests, and xCodeEval. Applied to a 7B model, the framework surpasses the average performance of the larger 32B baseline within the same model family under the zero-shot setting. Compared to strong baselines built on the same 7B base model, FixAudit improves average Pass@1 by 35.1% to 36.8% and average AvgPassRatio by 7.1% to 24.5%.

  • 7 authors
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Apr 6

Meta-Agent: From Task Descriptions to Verified Multi-Agent Systems

AI agents are increasingly used to solve complex, multi-step tasks, but existing multi-agent frameworks remain brittle as workflows grow in scale and depth. Small errors at intermediate stages can propagate through agent interactions, while insufficient grounding and weak verification mechanisms further limit reliability. We present Meta-Agent, a two-phase framework that automatically constructs and executes specialized multi-agent systems from natural-language task descriptions. In the construction phase, a task planner decomposes a problem into a directed acyclic graph of agent specifications with explicit input/output contracts and verification criteria. A web search module grounds each specification with external evidence, and a code generation module produces system prompts and tool configurations. A construction-time verification stage then validates generated artifacts and triggers targeted regeneration when failures are detected. In the execution phase, a coordinator dispatches subtasks across the agent graph while execution-time verification gates intermediate outputs. We further introduce a three-level error attribution mechanism that distinguishes local, upstream, and structural failures, enabling targeted recovery strategies ranging from localized retries to partial re-execution and re-decomposition. We evaluate Meta-Agent across coding, contextual learning, and open-ended reasoning tasks. Experiments against strong multi-agent baselines and ablation studies demonstrate consistent improvements in task success rate, error recovery, and workflow stability. The results highlight the importance of tightly integrating planning, grounding, and verification for building reliable multi-agent systems.

  • 2 authors
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May 23

Semantics-Aligned, Curriculum-Driven, and Reasoning-Enhanced Vulnerability Repair Framework

Current learning-based Automated Vulnerability Repair (AVR) approaches, while promising, often fail to generalize effectively in real-world scenarios. Our diagnostic analysis reveals three fundamental weaknesses in state-of-the-art AVR approaches: (1) limited cross-repository generalization, with performance drops on unseen codebases; (2) inability to capture long-range dependencies, causing a performance degradation on complex, multi-hunk repairs; and (3) over-reliance on superficial lexical patterns, leading to significant performance drops on vulnerabilities with minor syntactic variations like variable renaming. To address these limitations, we propose SeCuRepair, a semantics-aligned, curriculum-driven, and reasoning-enhanced framework for vulnerability repair. At its core, SeCuRepair adopts a reason-then-edit paradigm, requiring the model to articulate why and how a vulnerability should be fixed before generating the patch. This explicit reasoning enforces a genuine understanding of repair logic rather than superficial memorization of lexical patterns. SeCuRepair also moves beyond traditional supervised fine-tuning and employs semantics-aware reinforcement learning, rewarding patches for their syntactic and semantic alignment with the oracle patch rather than mere token overlap. Complementing this, a difficulty-aware curriculum progressively trains the model, starting with simple fixes and advancing to complex, multi-hunk coordinated edits. We evaluate SeCuRepair on strict, repository-level splits of BigVul and newly crafted PrimeVul_AVR datasets. SeCuRepair significantly outperforms all baselines, surpassing the best-performing baselines by 34.52% on BigVul and 31.52% on PrimeVulAVR in terms of CodeBLEU, respectively. Comprehensive ablation studies further confirm that each component of our framework contributes to its final performance.

  • 12 authors
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Mar 17

TRIM: Reducing AI-Generated CodeSlop via Agent Trajectory Minimization

Coding agents are increasingly used to accelerate code generation in many downstream tasks, such as fixing bugs, building applications, and prototyping. However, despite their value as coding assistants, agent-generated code tends to be larger and more verbose than the corresponding human-written implementation. In this work, we show that the cause lies in the agent's own search process: while iterating toward a passing solution, an agent accumulates speculative edits, abandoned hypotheses, and temporary changes that persist into the final patch. This may seem harmless for a single patch, but the problem compounds as agents take responsibility for ever-larger portions of a codebase-a codebase that was once minimal and well-maintained slowly accumulates redundancy faster than it can be cleaned up, drifting to a state that is harder to maintain. Given the magnitude of this problem, we take a step towards alleviating this issue. First, we formally define this phenomenon as CodeSlop-the residual and functionally unnecessary edits commonly seen in AI-generated code. We then introduce our algorithm TRIM (Trajectory-guided Redundancy Identification and Minimization). Rather than minimizing CodeSlop directly, TRIM instead minimizes agent trajectories. As we show empirically, this indirect technique of minimizing CodeSlop is highly effective: TRIM cuts CodeSlop by 17.9%-32.9% across agentic scaffolds, with negligible performance regression. TRIM is also highly efficient, requiring roughly half the validation cost of algorithmic baselines such as Delta Debugging.

  • 7 authors
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Jul 19

Grow the Harness, Not the Context: From Strategy-Free Scaffolds to Reusable Specialist Agents

Large language model (LLM) agents often handle streams of related tasks, yet standard harnesses repeatedly ask the model to reconstruct the same control decisions inside each task's context. We study whether task feedback can instead turn recurring control into reusable executable code, while reserving LLM calls for task-specific semantic reasoning. We introduce Growing Harness, a failure-guided training paradigm that learns the agent harness itself from a strategy-free scaffold that exposes fixed model and tool interfaces but encodes no task-solving controller. Function-level execution traces localize each failure to a bounded code surface, an optimizer repairs a window of failures jointly, and a success-first held-out gate rolls back repair sequences that harm prior capability. Accepted edits accumulate in one shared harness, allowing its control structure to emerge from task feedback. Across BrowseComp-Plus and WebArena-Verified with three deployment models from 4B to 120B parameters, Growing Harness achieves the highest mean success in five of six benchmark-model settings and trails the best mean by 0.7 pp. in the sixth. Relative to a Tool-Calling agent, it reduces LLM calls by 76.0-91.8% and deployed-agent inference cost by 74.4-98.6%. On WebArena-Verified, its success remains 44.7-45.3% across model scales, whereas Tool-Calling falls to 6.7% with the 4B model. Ablations show that trace-local edits, joint repair, and gate-based rollback each improve final success. These results show that persistent program growth can move recurring control out of model context and into low-cost code, yielding reusable specialist agents that remain effective with smaller deployment models.

  • 7 authors
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Sep 23

How Far Can We Go with Practical Function-Level Program Repair?

Recently, multiple Automated Program Repair (APR) techniques based on Large Language Models (LLMs) have been proposed to enhance the repair performance. While these techniques mainly focus on the single-line or hunk-level repair, they face significant challenges in real-world application due to the limited repair task scope and costly statement-level fault localization. However, the more practical function-level APR, which broadens the scope of APR task to fix entire buggy functions and requires only cost-efficient function-level fault localization, remains underexplored. In this paper, we conduct the first comprehensive study of LLM-based function-level APR including investigating the effect of the few-shot learning mechanism and the auxiliary repair-relevant information. Specifically, we adopt six widely-studied LLMs and construct a benchmark in both the Defects4J 1.2 and 2.0 datasets. Our study demonstrates that LLMs with zero-shot learning are already powerful function-level APR techniques, while applying the few-shot learning mechanism leads to disparate repair performance. Moreover, we find that directly applying the auxiliary repair-relevant information to LLMs significantly increases function-level repair performance. Inspired by our findings, we propose an LLM-based function-level APR technique, namely SRepair, which adopts a dual-LLM framework to leverage the power of the auxiliary repair-relevant information for advancing the repair performance. The evaluation results demonstrate that SRepair can correctly fix 300 single-function bugs in the Defects4J dataset, largely surpassing all previous APR techniques by at least 85%, without the need for the costly statement-level fault location information. Furthermore, SRepair successfully fixes 32 multi-function bugs in the Defects4J dataset, which is the first time achieved by any APR technique ever to our best knowledge.

  • 6 authors
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Apr 19, 2024 1